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golang-tetris's Introduction

Golang Tetris

This is my first experience writing games in Golang. I stumbled upon the 2D game library at github.com/faiface/pixel and wanted to try it out. After using it for this game, I have to admit that the library is very well designed and easy to use. Anyone interested in creating games should definitely check it out.

This is a typical Tetris clone. I tried to make the gameplay experience as smooth as possible though the game is lacking bells and whistles like a title-screen. Here are some screen shots of the game:

A sample example of the program A sample example of the program

Running the Game

The only dependency that the game uses is the game library github.com/faiface/pixel. If you don't have it already you can run go get github.com/faiface/pixel to install it as well as go get github.com/zkry/golang-tetris to get the game.

Once you have the files, you can run go run *.go to play the game.

Controls

  • Left/Right arrow - Move piece
  • Up arrow - Rotate piece
  • Down arrow - Fast fall
  • Space - Instant drop

Todo

  • Menus (Opening, game-over, pause)
  • Animation for row clearing
  • Music and sound effects

golang-tetris's People

Contributors

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Watchers

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