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coc.py

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Easy to use asynchronous Clash of Clans API wrapper in Python.

Key Features

  • Asynchronous code
  • Entire coverage of the official Clash of Clans API
  • Email/password login removes the stress of managing tokens
  • Optimised for speed, memory and performance

Getting Started

Installing

Python 3.7 or higher is required

# Linux/macOS
python3 -m pip install -U coc.py

# Windows
py -3 -m pip install -U coc.py

# to install the development version:
python3 -m pip install -U git+https://github.com/mathsman5133/coc.py

Quick Example

This is the basic usage of the library. This example will get a player with a certain tag, and search for 5 clans with a name.

import asyncio
import coc


async def main():
    async with coc.Client() as coc_client:
        try:
            await coc_client.login("email", "password")
        except coc.invalidcredentials as error:
            exit(error)

        player = await client.get_player("tag")
        print(f"{player.name} has {player.trophies} trophies!")

        clans = await client.search_clans(name="best clan ever", limit=5)
        for clan in clans:
            print(f"{clan.name} ({clan.tag}) has {clan.member_count} members")

        try:
            war = await client.get_current_war("#clantag")
            print(f"{war.clan_tag} is currently in {war.state} state.")
        except coc.privatewarlog:
            print("uh oh, they have a private war log!")

if __name__ == "__main__":
    try:
        asyncio.run(main())
    except KeyboardInterrupt:
        pass

Basic Events Example

This script will run forever, printing to the terminal whenever someone joins the clan or a member of the clan donates troops.

import asyncio
import logging

import coc


@coc.ClanEvents.member_join()
async def foo(player, clan):
    print(f"{player.name} ({player.tag}) just joined {clan.name} ({clan.tag})")


@coc.ClanEvents.member_donations()
async def bar(old_member, member):
    troops_donated = member.donations - old_member.donations
    print(f"{member.name} just donated {troops_donated} troops!")


async def main():
    coc_client = coc.EVentsClient()
    try:
        await coc.login("email", "password")
    except coc.InvalidCredentials as error:
        exit(error)

    # Register all the clans you want to monitor
    list_of_clan_tags = ["tag1", "tag2", "tag3"]
    coc_client.add_clan_updates(*list_of_clan_tags)

    # Register the callbacks for each of the events you are monitoring
    coc_client.add_events(
        foo,
        bar
    )


if __name__ == "__main__":
    logging.basicConfig(level=logging.INFO)
    log = logging.getLogger()

    loop = asyncio.get_event_loop()
    try:
        loop.run_until_complete(main())
        loop.run_forever()
    except KeyboardInterrupt:
        pass

For more examples see the examples directory

Contributing

Contributing is fantastic and much welcomed! If you have an issue, feel free to open an issue and start working on it.

If you wish to run, setup or work on documentation, you will need to install sphinx and a few related dependencies. These can be installed with:

pip install .[docs]

If you wish to run linting, pylint, black and flake8 have been setup and can be run with:

python setup.py lint

Links

Disclaimer

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy.

coc.py's People

Contributors

amaanq avatar anubhav1603 avatar dashroshan avatar doluk avatar ferune avatar justinbacher avatar kuchenmampfer avatar majordoobie avatar masonhorne avatar mathsman5133 avatar n-i-c-k-007 avatar rreemmii-dev avatar scosco97 avatar stefanclark avatar wpmjones avatar

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