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XCOM 2 mod that shows inventory counts and colour-codes entries in cost strings when building items, starting research, etc.

Home Page: https://steamcommunity.com/sharedfiles/filedetails/?id=2995259605

License: MIT License

C# 4.32% PowerShell 64.69% UnrealScript 30.99%

bettercoststrings's Introduction

Better Cost Strings

XCOM 2 mod that shows inventory counts and highlights sparse artifacts and resources in cost strings when building items, starting research, etc.

Compatibility

This mod can be activated for existing campaigns. It overrides the class "UIUtilities_Strategy", so it is incompatible with other mods that override the same class.

Building

The mod can be built with Visual Studio Code. Be sure to add a settings.json file to the directory .vscode and add your Steam paths as follows:

{
    "xcom.highlander.sdkroot": "D:\\Steam\\SteamApps\\common",
    "xcom.highlander.gameroot": "D:\\Steam\\SteamApps\\common\\XCOM 2",
}

Caveat: xcom.highlander.sdkroot must not contain the complete path to the SDK but to the folder above. So if the SDK is in D:\Steam\SteamApps\common\XCOM 2 SDK, the value for the variable must be D:\\Steam\\SteamApps\\common.

To build both for Vanilla and War of the Chosen without changing the settings, both the Vanilla SDK and the War of the Chosen SDK need to be in the same Steam folder (D:\Steam\SteamApps\common in the example). If that's not the case, the xcom.highlander.sdkroot path has to be adapted when switching the target.

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bettercoststrings's Issues

Add option to also show available resources

Add an option that allows to also show the available resources (like Supplies, Elerium Crystals, Elerium Cores, etc.) in the cost strings. By default, the cost string will only show the available artifacts (like corpses).

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