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l4d2_netprop's Introduction

About

Rewrite of tEntDev, but no need extensions.

Require

  • L4D2 linux dedicated server
  • Sourcemod 1.11

Use

Select an entity

  • sm_netprop_select select aiming entity.
  • sm_netprop_select <entity index> select specified entity.
  • sm_netprop_selectself select self.

Watch entity netprops changes (auto)

  • sm_netprop_watch show changed netprops of the selected entity every second.
  • sm_netprop_stopwatch stop watching an entity.

Watch entity netprops changes (manual)

  • sm_netprop_save saves an entity netprops for later comparison.
  • sm_netprop_compare compares the current netprops with the saved ones.

Other

  • sm_netprop_menu display the menu for the above commands.
  • sm_netprop_showall show all netprops values of the selected entity.
  • sm_netprop_output <"file.txt"> save the selected entity's all netprops info to file in KeyValues format. save to game root by default, with path will save to another directory.

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