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orbitalsurvey's Issues

Regions Not Loading on Orbital Survey

On the regions screen after completing survey it says "Awaiting Data".

First time using the mod in science mode I had two craft conducting orbital surveys. The first craft I had ran and completed the Kerban scan to 100% but due to not having enough electricity it could not transmit the data. I launched a second craft try to do it but it wouldn't provide any options to transmit the data during the scan.

I then went to Duna and attempted a scan with a fresh craft. I completed the scan and transmitted the data successfully, but the regions for Duna still do not display and gives me the same prompt. I suspect I goofed up an edge case along the way.

Scanning on Gilly

Unable to create region scan on Gilly because min altitude is above SOI max altitude

Visual scan is barely possible at max altitude allowed by SOI. Scan just creates the thinnest of lines and takes forever to be completed.

Suggest min/max altitude not being a hard limit and more of a guideline for best results while scanning to have more flexibility for situations like this

video of visual scanning at max altitude of Gillies SOI and at max fast forward

gilly.vis.scan.mp4

Region scanning

Since the For Science! update, KSP2 v0.2.0.0, the concept of biomes is out and replaced with regions.

Please add a feature for OrbitalSurvey to scan regions while omitting "discoverables".

Orbital survey antennas constantly makes the experiment button flash when it shouldn't

If you have a part that can run an orbital survey, the experiment button will always flash blue and say an experiment is "available" if your mapping is less than 100% for the current SOI.

  • Including Kerbol, which isn't even a valid orbital survey target
  • Even if you are at the wrong altitude or not even in a stable orbit
  • If you click the experiment button, the game will say the experiment is "running" but nothing happens.

I think the current system of manually enabling the survey from part manager, then having percentage milestone generate science reports works just fine - the problem is that we need to find a way to make the vanilla experiment button ignore the orbital survey experiment.

Mod UI freeze up

First, thanks, great job. Found this right when I started Duna and immediately fired 4 sat payload to map it and Ike, fun mission, and scans work well.

Adding a waypoint after scan complete causes all mod GUIs except the map to stop responding, this is also for other mods, and this persists until reloading the game.
Also can't delete waypoint because of this.

Mod ver 0.9.4
Game ver 0.2.1.0

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