falki-git / orbitalsurvey Goto Github PK
View Code? Open in Web Editor NEWLicense: MIT License
License: MIT License
On the regions screen after completing survey it says "Awaiting Data".
First time using the mod in science mode I had two craft conducting orbital surveys. The first craft I had ran and completed the Kerban scan to 100% but due to not having enough electricity it could not transmit the data. I launched a second craft try to do it but it wouldn't provide any options to transmit the data during the scan.
I then went to Duna and attempted a scan with a fresh craft. I completed the scan and transmitted the data successfully, but the regions for Duna still do not display and gives me the same prompt. I suspect I goofed up an edge case along the way.
Unable to create region scan on Gilly because min altitude is above SOI max altitude
Visual scan is barely possible at max altitude allowed by SOI. Scan just creates the thinnest of lines and takes forever to be completed.
Suggest min/max altitude not being a hard limit and more of a guideline for best results while scanning to have more flexibility for situations like this
video of visual scanning at max altitude of Gillies SOI and at max fast forward
Since the For Science! update, KSP2 v0.2.0.0, the concept of biomes is out and replaced with regions.
Please add a feature for OrbitalSurvey to scan regions while omitting "discoverables".
If you have a part that can run an orbital survey, the experiment button will always flash blue and say an experiment is "available" if your mapping is less than 100% for the current SOI.
I think the current system of manually enabling the survey from part manager, then having percentage milestone generate science reports works just fine - the problem is that we need to find a way to make the vanilla experiment button ignore the orbital survey experiment.
First, thanks, great job. Found this right when I started Duna and immediately fired 4 sat payload to map it and Ike, fun mission, and scans work well.
Adding a waypoint after scan complete causes all mod GUIs except the map to stop responding, this is also for other mods, and this persists until reloading the game.
Also can't delete waypoint because of this.
Mod ver 0.9.4
Game ver 0.2.1.0
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.