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PostProcess doin weird sheettt

By HO0815XX from Epic forums

On my map >DM-INV-LavaGiantClassic2K9< the red lava-/lavafogcolor changes 
to lite red.
I can send you 2 screenshots, so you can see what I mean.
But I havent't found an email address in the readme and on your website.


Original issue reported on code.google.com by [email protected] on 17 Mar 2009 at 9:41

InvMod_PlayerQueue Accessed None 'InvasionRules'

ScriptWarning: InvMod_PlayerQueue DM-1on1-
Katami.TheWorld:PersistentLevel.InvMod_PlayerQueue_0 (Function 
RBTTInvasion.InvMod_PlayerQueue:AddToQueue:00C0) Accessed None 
'InvasionRules'
ScriptWarning: InvMod_PlayerQueue DM-1on1-
Katami.TheWorld:PersistentLevel.InvMod_PlayerQueue_0 (Function 
RBTTInvasion.InvMod_PlayerQueue:AddToQueue:00C8) Accessed None

Serverside

Original issue reported on code.google.com by [email protected] on 29 Jan 2010 at 11:32

Instagib issues

[PHX]Big_Deal:
When you use instagib as a mutator together with your invasion in the 
commandline the monsters dont shoot. Also after a while the instagib rifle 
stops working and you cant shoot anymore, you hear the shot, but no bullet 
comes out. I dont want use it within the ini from invasion, because i run 
different configurations from invasion.
Maybe you can check this...thx

Original issue reported on code.google.com by [email protected] on 20 May 2009 at 9:10

Specifed bots randomly spawn as DemoGuy

Submitted by: HO0815XX from Epic forums

I only include >FemBots< in my matches, and randomly a few of them run as 
>DemoGuy<.

I've tested intensively and found out, that it has to do with custom 
characters. In my UTGame.ini I have the following botlist:
ActiveBots=(BotName="Jeanette",bInUse=True) = herself (Demoguy)
ActiveBots=(BotName="BorgQueen",bInUse=True) = XenoXXX (Demoguy)
ActiveBots=(BotName="Muschi",bInUse=True) = Jessi (works)
ActiveBots=(BotName="Hel",bInUse=True) = herself (Demoguy)
ActiveBots=(BotName="Jessi",bInUse=True) = herself (works)
ActiveBots=(BotName="IronGirl",bInUse=False) = KaT (Demoguy)
ActiveBots=(BotName="Jessica",bInUse=False) = herself (works)
......... and so on ........

If I use the stockcharacters (fem) than it works (sound), but they have all 
the same outfit. I looks like, this is normal. In normal Teamdeathmatch 
they look similar.








Original issue reported on code.google.com by [email protected] on 17 Mar 2009 at 9:40

Crash on devide by zero by ice slime

ScriptWarning: RBTTIceSlime 
DM-UNO-The_Meatlocker.TheWorld:PersistentLevel.RBTTIceSlime_538 (Function 
RBTTInvasion.RBTTIceSlime:AttachIce:0125) Divide by zero

This might also occur on the fire slime

Original issue reported on code.google.com by [email protected] on 3 Jun 2009 at 8:07

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