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Run through exciting stages of Special Stages in Time Attack mode! Play your favorite stages, record your time passed, collect emeralds, get achievements, medals, and some extra content.

Home Page: https://gamebanana.com/mods/362325

modding sonic-3-air sonic-the-hedgehog

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s3air-blue-spheres-time-attack's Issues

An issue I already brought a while ago however I want to check if this will be fixed in v3.0

Basically I brought this issue because while I already shower it into the Gamebanana page of the mod, I haven't got any kind of reply if this will be fixed, but basically there is the new stable update that came quite a while ago and well Pausing the game in the main mod of the mod, Time Attack, will show a really bugged pause menu, it's not game breaking or anything but it's a bit messy to look at it, and so I was wondering if such fix will be implemented, I will show that screenshot again regarding that bug
631f73e817c7b

Update README.md

There have been quite a few changes, because of which both missing and superfluous information appeared in the description

Idea: Secret Images

The third bonus content for the mod (Do not forget that the main purpose of the mod is Time Attack, and achievements and medals are just additional content)

I would like to add some hidden images, Sonic CD did it. For example, I could add an interface to select a stage through the code. When you enter a certain code, you are sent to another menu with this image. Or, for example, do the same, only by entering the code in the mini-game menu.

I'm not sure how many images are required. If imagine that to enter a certain image, you will need to get all the medals, or medals of a certain type (which will be more difficult to implement), then I would make 2 images for the first row of achievement medals, 2 more for the second row, and 6 images for all medals of the record type of any character.

I definitely want to include Majin Sonic in the list of hidden images, and probably something not so ordinary will be needed to open it. As for the other images, they will probably be drawn by me, and stylized to match the style of the medals received.

Performance issue

Due to the latest major changes and new features, the mod's performance has dropped to 15 FPS, and that's at best!

With such a low framerate, it became impossible to use the mod. I will try to take most of the data calculations outside of the constantly updated while (true) loop, even if it improves performance by at least a little, it will be better than it is now.

ocr_screenshot_1651755767
ocr_screenshot_1651755750

Add protection against cheating records

I noticed that at the moment not a single system of record protection against cheating has been implemented.

Right now you can simply change the rawdata of the level by putting only one blue sphere there, or by changing the script so that it sets the number of spheres to 1, thereby completing the level in less than a second.

I think it's not right. Therefore, I plan to introduce several protection methods here to try to avoid this.

Add achievement toast queue

If you get all achievements at the same time, or it happens when during the game you can complete 2 or 3 achievements at the same time, then the toasts are layered on top of each other.
Here is an example of getting all the achievements in the menu at the same time
Screenshot_20220308_230711_org eukaryot widesonic3air
Screenshot_20220308_230705_org eukaryot widesonic3air

Tooltip system

The Tooltip system will allow to interact with user in a more friendly way.

For example, there is a locked achievement in the achievements menu, when you click on it, a message appears that this achievement is locked.

Real prototype image :
ocr_screenshot_1651547188

Achievement Linked to No Slowdown Mod Bugged

Adding the relevant mod, positioned in lower priority than BSTA, will not be recognized. Seems that the mod title was renamed in GameBanana. However, the said mod does work, affecting times.

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