Implementation of GPU Path Tracer using Compute Shaders on Unity 2019.1.7f1.
This implementation belongs to David Kuri from next series of blog posts:
- http://blog.three-eyed-games.com/2018/05/03/gpu-ray-tracing-in-unity-part-1/
- http://blog.three-eyed-games.com/2018/05/12/gpu-path-tracing-in-unity-part-2/
- http://blog.three-eyed-games.com/2019/03/18/gpu-path-tracing-in-unity-part-3/
Examples: