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3.0 4.0 0.0 3.48 MB

A Slay inspired game with online multiplayer support

License: MIT License

HTML 0.99% JavaScript 28.68% CSS 3.26% TypeScript 66.55% Dockerfile 0.04% Makefile 0.48%
game turn-based-strategy pixijs reactjs nantesjs nantes slay antiyoy

2-game's People

Contributors

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2-game's Issues

Handle leaving player

[enhancement]
When a player leaves a started game

  • trigger next turn
  • remove the player from the list (so it will never be its turn again)

memory leak / socket disconnected

It seems that SockJS never warns me about a disconnected player.
So right now:

  • when the game ends
  • when a player disconnect

All the listeners (in attachGame.ts) are still alive.

Go back to the game screen from room screen

To reproduce:

  • go online
  • create
  • join a room
  • start a game
  • go back to the room screen (browser's back button)
    • browser's next button goes to the right screen but nothing is displayed
    • "start game" button does nothing

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