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ktane-impostor's Introduction

ktane-impostor

This module was originally uploaded by Blananas2, and has been reuploaded and reprogrammed by tandyCake.

The Impostor mimics the appearance of another modded module, but with a small difference. Hold down any button to solve the module, but simply tapping a button will cause a strike!

Behavior Authors:

  • Quinn Wuest: Combination Lock, The Gamepad, Number Pad, Only Connect, The Screw, Sea Shells
  • Timwi: Simon Sends
  • Blananas2: Connection Check, Emoji Math, Piano Keys (standard, Cruel & Festive), Round Keypad, Semaphore
  • GoodHood: Complicated Buttons
  • Kilo Bites: Fast Math, Monsplode, Fight!, Perspective Pegs, Skewed Slots
  • All other behaviors written by tandyCake

List of Quirks

3D Maze

  • A letter which is not in the original module appears on the floor.

Adjacent Letters

  • A button has a number on it instead of a letter.
  • There are several duplicate letters.

Adventure Game

  • An enemy, item, or statistic which is not in the original module is displayed.

Alphabet

  • A non-alphabetic character is displayed on one of the keys.
  • A keypad symbol is displayed on one of the keys.

Anagrams & Word Scramble

  • The displayed word appears on the bottom screen instead of the top.
  • The displayed word consists only of consonants.

Astrology

  • There are two elements, two planets, or two zodiac symbols, instead of displaying one of each.
  • The poor and good omen buttons have the same label.

Bitmaps

  • There is a duplicate number on the buttons.
  • There is a number outside the range 1-4 on the buttons.

Chess

  • The displayed coordinate has a letter outside the range a-f.
  • The displayed coordinate has a number outside the range 1-6.
  • The number and letter buttons are swapped.
  • There is no initially lit LED at the bottom of the module.

Chord Qualities

  • Three or five notes are displayed in the chord.
  • Instead of arrows indicating which notes are in the chord, the lights are on instead.
  • The select and submit buttons are the same.
  • There are numbers on the module instead of note names.
  • The arrows are flipped to be pointed inwards instead of outwards.
  • The highlighted position is not the note at the top of the module.
  • "The sharp/flat note labels are suspicious"

Color Math

  • The operator letter is blue or yellow.
  • The operator letter is not A, D, M, or S.

Colour Flash

  • The yes or no button has a different label.
  • The final word is one which is not in the original module.
  • The sequence repeats without end.

Combination Lock

  • The left and right arrows are swapped.
  • The number on the lock is outside the range 0-19.
  • The reset button is labeled "submit".

Complicated Buttons

  • One of the button labels is a strange word.
  • One of the buttons is purple.
  • The middle or lower button is shorter than it should be.

Connection Check

  • There is a 0 or a 9 on the module.
  • There is a pair with two of the same number on it.
  • There is a blue or yellow LED.
  • The top button doesn't say "CHECK".

Creation

  • One of the starting elements is one which is not in the original module.
  • The weather is one which is not in the original module.

Cryptography

  • The text is in Spanish.

Emoji Math

  • The display isn't encrypted with emoticons.
  • The text is not red.
  • There are no symbols before the operator.
  • The '-' button is a '+' instead.

Fast Math

  • The GO! button says "STOP!".
  • The display shows numbers.

The Gamepad

  • The arrows buttons point in the opposite directions.
  • The display shows letters instead of numbers.
  • The A and B buttons display the same letter.

Gridlock

  • The next button says "previous".
  • The starting page number is higher than the page count.
  • There is no star present on the starting page.

Ice Cream

  • The displayed customer is one who is not in the original module.
  • The displayed flavor is one which is not in the original module.

Laundry

  • There is no coin slot on the module.
  • The dials and symbols are swapped.
  • The iron or special display shows an option which is not in the original module.

Letter Keys

  • One of the keys shows a number.
  • There is a duplicate letter.
  • The display shows a letter.

Logic

  • One of the expressions is missing brackets.
  • One of the input buttons has a label which doesn't match its color.
  • One of the operators uses a formal logic symbol.

Microcontroller

  • The dot which marks LED #1 is missing.
  • There are two LEDs initialy lit.
  • The chip type is one which is not in the original module.

Monsplode, Fight!

  • The opponent isn't a Monsplode.
  • All the buttons say BOOM.

Morsematics

  • One of the LEDs is permanently off.
  • The LEDs flash irregularly.
  • The submit button and submission display are swapped.

Murder

  • The displayed suspect's name doesn't match their color.
  • The displayed suspect's name has the incorrect title (e.g. Colonel White).
  • The displayed suspect and weapon are swapped.
  • The displayed suspect is Dr. Orchid.

Mystic Square

  • One of the tiles displays a 0 or a 9.
  • The module starts with the skull revealed.

Neutralization

  • The base display shows an acid.
  • The acid color is one which is not in the original module.
  • The acid level is one which is not in the original module.
  • The graduations on the tube on the module are in opposite order, like on an actual buret you use for titration.
  • The titrate button says castrate.

Number Pad

  • The button labels are in reverse order.
  • The submit and clear buttons say "YES" and "NO".
  • One of the keys is a color which is not in the original module.
  • One of the keys has a letter on it.

Only Connect

  • There are duplicate hieroglyphs displayed.
  • "There is a unusually suspicious hieroglyph"

Orientation Cube

  • The SET button is swapped with another button.
  • The observer is missing.
  • The observer is at a 45° angle.
  • The top face of the cube is labeled with a different side.

Perspective Pegs

  • All pegs show the same color.
  • Some of the pegs are pushed down.

Piano Keys: standard, Cruel & Festive

  • The display has duplicate symbols on it.
  • The key colors are inverted.
  • The keys are upside-down.

Round Keypad

  • A symbol is missing.
  • The keypad is rotated by 22.5°.
  • A different symbol set is used.

The Screw

  • There is a duplicate colored hole.
  • The buttons have numbers on them instead of letters.
  • One of the buttons has a letter outside the range A-D on it.
  • The screen displays a letter instead of a number.

Sea Shells

  • A part of the displayed phrase doesn't appear in the original module.
  • One of the buttons has a label which is not in the original module.
  • Two buttons have the same label.

Semaphore

  • The "OK" button has a different label.
  • The left and right arrows are swapped.
  • The flags are waving.

Silly Slots

  • One of the symbols on the slots is one which doesn't appear in the original module.
  • The displayed keyword is one which doesn't appear in the original module.

Simon Sends

  • Two of the buttons are the same color.
  • One of the color channels is missing from the diode.

Skewed Slots

  • The submit button says the name of any person involved in the Scuffed Slots incident or "bugged".
  • Up and down arrows are swapped.
  • The slots don't become digits (stuck in a constantly scrolling state).
  • A slot displays a "!".

Switches

  • The switches start in the correct positions.
  • The switches all start in the middle position.
  • One of the LED pairs has both of the LEDs in the same state.

Tic Tac Toe

  • The board starts with a completed line.
  • Nothing is displayed on the Up-Next display.

Two Bits

  • The display permanently displays "WORKING..."
  • The submit and query buttons are swapped.
  • One of the letters in the initial query is changed to a letter which doesn't appear in the original module.

ktane-impostor's People

Contributors

tandycake avatar blananas2 avatar quinnwuest avatar timwi avatar kilobites avatar bakersdozenbagels avatar goodhood1 avatar

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