A simple editor for Mabinogi's Prop Palette files (.plt). I did this mostly for fun and have only tested the basic functionality. Should you notice any issues, please report them on the GitHub repository.
The Prop Palette is a collection of prop information used by the client and the servers, mostly for dynamically spawned props. Astra makes it easy to modify this informatioin in a graphical interface.
After opening a .plt file, select a prop from the list to modify it. The list shows the prop ids and their states, since some props have multiple entries, for different states.
The properties are relatively straight forward and can simply be modified. The shapes are a list of rectangles that make up a prop's shape, which is used for collision detection or events. You can remove shapes by selecting one and pressing Delete or the "-" button. New shapes can be added by pressing the "+" button. If you select and modify a shape, clicking "Save Shape" will save the change, otherwise it will be reverted once a different shape or prop is selected.
Once all changes have been made to a prop, clicking "Save Prop" will save the changes, while clicking "Add As New Prop" will essentially create a copy of the selected prop, with the modified information. If neither button is clicked, the changes are reverted if a new prop gets selected.
To remove a prop from the file, select it on the left and press the Delete key.
Finally, to save all changes to the file that's currently open, click the "Save" button in the toolbar.