Comments (1)
Not sure I fully understand the problem but there isn't really a way of detecting whether the application that uses this library was started with MO2 unless you do some process information hacking and figure out what the parent process is or check if the application was started/is located in a sub-directory of an MO2 installation...
The biggest issue is that I want this lib to be universal and not bound to the Bethesda Modding Community. The stock game function of Wabbajack will fuck with anything that tries to locate the game so I would suggest moving this to Wabbajack and if people use this features, they should also use the MO2 registry fix plugin.
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Related Issues (20)
- Support Heroic Games Launcher
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