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Simple 3D scene manager in C# and OpenTK / OpenGL

Home Page: https://github.com/jeske/SimpleScene/wiki

License: Other

GLSL 5.26% C# 93.95% GAP 0.78%

simplescene's Introduction

SimpleScene

A Simple 3d OpenGL/OpenTK Scene manager in C#, which runs on Windows, Mac, and Linux.

(C) Copyright 2015-2017 by David W. Jeske, Sergey Butylkov

Released under the Apache 2.0 license.

Motivation

When I started to learn 3D, Axiom was just getting started, and as a port of ORGE, it was/is fairly complex to build and understand. Unity didn't exist. Instead I started with a simpler approachable library called Brume3D, and I learned quite a bit from it. However, it had two main problems. It was released under the LGPL, and it only ran on Windows (D3D). I found both of these points objectionable, so when I had learned enough, I created my own simple 3d library with OpenGL (OpenTK).

Features

  • 3d scene rendering with OpenTK, GL2.2 GLSL 120 for maximum compatibility
  • asset loading
    • wavefront OBJ
    • MD5MESH (with animations)
  • instanced rendering
  • shadow mapping
  • BVH space partitioning (with efficient dynamic updates)
  • A rudamentary 2D HUD framework based on Windows GDI

Documantation

simplescene's People

Contributors

honeyhazard avatar jeske avatar tomnielsen avatar smoothdeveloper avatar

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