Easily clamp the values in min and max inclusively using Range Variable.
Currently has:
- RangeInt
- RangeFloat
- RangeDouble
- RangeLong
- RangeByte
The .dll file can be used inside Unity.
Or you can dowwnload this repository, and drag-n-drop these files to your projects.
Licensing: Pretty much you can do whatever you want with this repository. You're welcome to clone then add, edit/modify, or delete files to repository. Creditting is also isn't mandatory.