emcmanus / flashsnes Goto Github PK
View Code? Open in Web Editor NEWSuper Nintendo in Adobe Flash
Super Nintendo in Adobe Flash
After compiling it with alc-on got a swc file with about 960 kb and built the action script project and everything was fine but it doesn't work, I tried to modify the action script but that didn't help I'm 99% sure it has some error in the libSNES9x.as
Is this code can save your game in any point just like projector version?
My script to run the makefile is:
1 - In Terminal i'm execute "source /alchemy/alchemy-setup"
2 - alc-on
3 - cd /flashsnes/src/c/snes9x
4 - make, and here is the error
When I run the make command, I got the following error:
llvm-ld: error: Cannot find linker input 'memmap.o'
I've been checking and trying to compile a file memmap.cpp. Most of the many errors. I saw also that in port.h he makes a call to memory.h, this file does not exist, how do I get it?
I can not compile, alc-asc command not found, HELP!!!!!!!!
Good day. I am a Brazilian student and I'm doing work on academic flasCC, but the few months I've been trying to compile the most flashsnes unsuccessfully, I've done several mistakes, some I could not solve other. I would earnestly ask if someone can provide me the project or flex. Fla. I thank the comprehension of all, thank you very much
Hello!
Thanks for a very cool project!
I'm trying to compile FlashSNES and have encountered some problems:
This is what I tried:
git clone git://github.com/emcmanus/flashsnes.git
cd flashsnes/src/as3/src
mkdir cmodule
cp ../generated_as3/libSNES9x.as cmodule/
mv snes.as Snes.as
mxmlc Snes.as
And I'm getting the following error message:
.../flashsnes/src/as3/src/core/Emulator.as(44): col: 23 Error: Type was not found or was not a compile-time constant: CLibInit.
private var cLoader:CLibInit;
^
.../flashsnes/src/as3/src/core/Emulator.as(68): col: 18 Error: Call to a possibly undefined method CLibInit.
cLoader = new CLibInit();
^
.../flashsnes/src/as3/src/core/Emulator.as(3): col: 26 Error: Definition cmodule.libSNES9x:CLibInit could not be found.
import cmodule.libSNES9x.CLibInit;
I guess I'm missing something basic :-) What am I doing wrong?
I recompiled the C++ project and now it's running fine accept for the bad performance, It's giving me 20FPS i tried to optimize the compilation but nothing gives me more fps, any suggestions?
I already did read the help files u attached but nothing really helped.
Thanks
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.