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Capturing Pieces

This is a fairly complicated process, since its changes depending on the phase.
Phase 1:
Phase 2:
Phase 3:

Determining Mills

A mill is determined by the following conditions:

  • 3 pieces connected by a line
  • Must be horizontal or vertical
  • Must be same color
  • Must be adjacent

Determining Game Over

The game ends when the following conditions are met:

  • One player is reduced to two pieces and thus cannot form mills
  • Player has no more legal moves to make

Moving/Flying Pieces

Each phase of the game has different rules for where a piece can be placed:
Phase 1 and 2 only allow pieces to be placed on legal spaces that are adjacent and unoccupied. The logic of the GUI already prevents placing pieces on occupied spaces but code will need to be added to determine if a space is adjacent or not
Phase 3 allows pieces to be placed anywhere, which is the current state of the GUI, so this can be achieved by simply ignoring the rules for phases 1 and 2

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