Comments (6)
Almost working in 16dc1ce, mostly ported from H3E based on comparing H3E's "powerup picked up" func with HOs and then rewriting H3E's "powerup pickup" func.
Equipment gets picked up when you walk over it, if you walk over equipment of the same type as you already have then it won't be picked up again, however if you have equipment picked up and walk over equipment of a different type the game will crash. Maybe they've extended the max allowed items but the code used here doesn't take it into account, but that's just speculation. There was probably some code that was meant to prompt for the player to swap for the different item, but after they removed it now it just swaps by default. Strange though since dual wielding doesn't show a prompt neither but you still have to press LB to dual wield.
Equipment can't be thrown yet, no keys/controller buttons seem to throw it and the keybinding "debug mode" doesn't seem to work for it neither. They might have removed the code that handles the "Throw equipment" keypress, but it's likely the majority of the code for it is still here since HO's loadout equipment is thrown the same way.
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Mind if I ask what H3E is?
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@StrikerMan780 H3E is Halo 3 Epsilon ====>> http://halo.wikia.com/wiki/Halo_3_Epsilon
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Think the CHDTs can be activated again?
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If we find where in H3E they get read we might be able to reimplement them, hopefully the HUD stuff hasn't changed too much.
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Well considering that they actually updated the CHDTs to add armour abilities I think it'll be fixable.
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Related Issues (20)
- Switching Network Type HOT 4
- Porting over custom packet code from ED HOT 13
- New people cloning repo can't build by default. HOT 4
- Debug Log Buffer Issues HOT 2
- MainMenu Checks / Host Checks HOT 3
- Login-based vs key-based authentication HOT 4
- Module system needs to be refactored HOT 7
- HOUI prefixes some strings with "@_" HOT 1
- Fixed Media\Settings menu crashes on most options HOT 1
- When holding more than one type of grenade while dual wielding, the sound of switching grenades is spammed repetedly
- Radar visibility being applied to wrong team? HOT 1
- Investigate equipment crashes HOT 3
- No assassination command/toggle HOT 2
- Dedicated server mode still requires DX9 HOT 5
- typo in stable/manifest.json
- In -dedicated mode everyone gets put on a single team HOT 1
- Improve ChatCommands plugin
- No respawn counter. HOT 3
- Fix the halo 3 scoreboard? (More of a problem if Multi-Team is fixed.) HOT 2
- Equipment and Weapon hud strings. HOT 1
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