Comments (4)
It turned out that the only cause of this was that meshRelation_.numProp
was not set in Manifold::Impl::GatherFaces
while the vertProperties and properties were. However I've added a test and associated test utility (PR incoming) to check the properties in a resulting mesh match those set via SetProperties.
from manifold.
Probably a bug because decompose was there before vertex properties.
from manifold.
I'd be happy to try to implement and test a solution, do you know of anywhere in the code that also filters the vertex properties by index that might be similar @pca006132 ?
from manifold.
That would be excellent, thanks! It might help to look at CompactProps.
If you get excited about cleaning up Decompose
, there's another issue open about it: #745 (comment). Ideally it shouldn't take too much to make Manifold::Decompose
act more like CrossSection::Decompose
from manifold.
Related Issues (20)
- vertex halfedge iterator
- Manifold 2.4.5 release tar.gz is incomplete HOT 3
- Vec out of Range HOT 8
- Python binding needs two import call HOT 4
- memory leak when TBB and PSTL is enabled HOT 27
- Triangulate bug: Two separate polygons HOT 5
- [Question] robust geometric predicates, polygon triangulation
- Warning comparison of integer expressions of different signedness
- Modularize Manifold HOT 25
- Build without exceptions HOT 3
- Remove Thrust HOT 19
- How to figure out required size of mem in the C-API? HOT 1
- Crash in Project() HOT 4
- gcc14 build failure HOT 7
- Triangulation issue: Zebra HOT 3
- BSD compiler error HOT 1
- Another Zebra Triangulation issue HOT 6
- Port for vcpkg HOT 2
- use size_t whenever possible
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from manifold.