Coder Social home page Coder Social logo

souvlaki's Introduction

Crates.io Docs CI

DISCLAIMER: the project is still in an early state. All parts may be subject to change.

Souvlaki

A cross-platform library for handling OS media controls and metadata. One abstraction for Linux, MacOS and Windows.

Supported platforms

  • Linux (via MPRIS)
  • MacOS
  • Windows

Windows

  • Update metadata:
    image
  • Play and pause polling.
    play_pause

MacOS

Screenshots coming soon.

Linux

Coming soon.

Example

The main struct is MediaControls. In order to create this struct you need a PlatformConfig. This struct contains all of the platform-specific requirements for spawning media controls. Here are the differences between the platforms:

  • MacOS: No config needed.
  • Linux:
    • dbus_name: The way your player will appear on D-Bus. It should follow the D-Bus specification.
    • display_name: This could be however you want. It's the name that will be shown to the users.
  • Windows:
    • hwnd: In this platform, a window needs to be opened to create media controls. The argument required is an HWND, a value of type *mut c_void. This value can be extracted when you open a window in your program, for example using the raw_window_handle in winit.

A full cross-platform app would look like this:

use souvlaki::{MediaControlEvent, MediaControls, MediaMetadata, PlatformConfig};

fn main() {
    #[cfg(not(target_os = "windows"))]
    let hwnd = None;

    #[cfg(target_os = "windows")]
    let hwnd = {
        use raw_window_handle::windows::WindowsHandle;

        let handle: WindowsHandle = unimplemented!();
        Some(handle.hwnd)
    };

    let config = PlatformConfig {
        dbus_name: "my_player",
        display_name: "My Player",
        hwnd,
    };

    let mut controls = MediaControls::new(config);

    // The closure must be Send and have a static lifetime.
    controls
        .attach(|event: MediaControlEvent| println!("Event received: {:?}", event))
        .unwrap();

    // Update the media metadata.
    controls
        .set_metadata(MediaMetadata {
            title: Some("Souvlaki Space Station"),
            artist: Some("Slowdive"),
            album: Some("Souvlaki"),
            ..Default::default()
        })
        .unwrap();

    // Your actual logic goes here.
    loop {
        std::thread::sleep(std::time::Duration::from_secs(1));
    }

    // The controls automatically detach on drop.
}

Check out this example here.

Thanks ๐Ÿ’—

  • To jpochyla for being a contributor to library architecture and the sole developer of MacOS support.

souvlaki's People

Contributors

jpochyla avatar klemensn avatar sinono3 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.