open-source EC
ekknod / ec Goto Github PK
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open-source cheat [CS:GO/CS2/Apex]
Hi!!
I'm trying to make the SDL overlay transparent so that I can support it working with programs such as Moonlight or Sunshine so that I can stream the gameplay from the second PC to the Main PC in the case of DMA without having to use a fuser or another HDMI merging device.
I have made one alteration which has helped which was to add the following line to keep the overlay on top of Moonlight SDL_SetWindowAlwaysOnTop(window, SDL_TRUE)
however whenever I do this, it still shows the window (now on top of Moonlight) albeit still with the black background of the overlay...
Is there a way to make this transparent? Do I need to switch to another library in order to achieve this? The only things I have found that I have seen with SDL is that I would need to use windows functions such as SetWindowLongA
and SetLayeredWindowAttributes
to try and force the overlay to change to transparent by either keying out the colour of the background or by switching to another method but none of these don't really seem to work...
Also the FPS of the overlay seems to be very slow, is this calculated somehow or can it be changed? I have tried to use the flags SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED
to try and force the overlay to speed up but it still seems very choppy...
Thanks!
Hey ekknod. How do I get the following for example:
GetLocalTeam = (DWORD)vm::scan_pattern_direct(csgo_handle, client_dll, "\xE8\x00\x00\x00\x00\x85\xC0\x74\x11\x5F", S("x????xxxxx"), 10);
It's an offset I know but how do I generate this for example: "\xE8\x00\x00\x00\x00\x85\xC0\x74\x11\x5F"
I do have ida pro installed and what not so any guidance will be much appreciated :)
Idk how this stuff works
Error: /usr/bin/ld:./libSDL3.so: file format not recognized; treating as linker script
/usr/bin/ld:./libSDL3.so:0: syntax error
collect2: error: ld returned 1 exit status
I compiled the pcileech and now when I launch it, the program spams 'CS2 process not found' even though CS2 is open
Awesome work, ekknode!
what is the difference between ksj, sgv, um versions
Firstly, IMO the point of this repo is to serve as a great place to learn, for DMA/EDK EFI projects.
Anybody intending on using the project as-is, would have likely already make these small changes or fixes.
But, for those less technically-inclined, I'll explain why your pistol recoil isn't working.
This is our current check for if or if not to add recoil to pistols:
if ( weapon_class == cs::WEAPON_CLASS::Pistol ) { if ( num_shots < 2 ) { goto skip_recoil; } }
This will not work.
This is because unless you're in downtown Chicago and have added a switch or autosear to your Glock, your shots fired when spamming a pistol will usually stay at "1".
In other terms, NumShots (ShotsFired) on your average pistol will never reach 2, even when spamming the pistol.
In-case anybody isn't sure, yes you need to add recoil to pistols
If you don't, then your aimbot will unnaturally snap to the head or TargetBone, fighting against your recoil.
Solution:
The easiest way to fix this, is to remove the ShotsFired check.
However, we obviously don't want to add recoil to weapons like the Deagle or R8.
I personally like to add a weapon_type of HeavyPistol, that includes both of these 'heavy' pistols.
This also makes life a lot easier for when you add weapon configs.
Sad note - Pasting P2Cs:
Sorry ekk, but I actually found this issue from my friend buying a certain pinned CS2 p2c on epvp.
I took a guess they hadn't changed a thing, and turned out to be right.
esp not working after the recent game update
update- its working fine..closing the issue now
Hey.
Could you please implement esp while the localplayer is dead? Or make it togglable? Once I die, I cannot see them through with ESP.
It might use more resources, but it would help when queuing with friends who are legit.
Best,
Csirketorta
how to add visiablecheck in aimbot?
Hi,
As we know, byfron is back and maybe the patterns to scan has changed, could you please en-light us how to fix it up? At the moment the scan_pattern is blocked at the first scan :\
Scanning pattern is useful to apply offsets every time they change, but if patterns change it's a pain and require to bypass byfron and then analyze things with IDA or similiar.
Would be better to write a static file with the offsets?
Thanks a lot
Is it as simple as connecting the DMA card to your main PC and running the compiled executable on the DMA PC?
Standalone rcs doesn't seem to work anymore? I like to modify ±0.022F to ±0.040F to make the rcs more legit, but it seems it no longer works now, how do I fix it?
aim assit lock to target but recoil doesnt return 0
Hey.
My third and last feature request.
Can you implement triggerbot based on crosshairid values instead of the current one?
I feel like im always lagging behind a bit when using this triggerbot.
Best,
Csirketorta
I just found out that aim and trigger is not working for me rn, do I need a kmbox now to be able to use aimbot?
recent cs2 update broke it
nothing is working anymore except rcs
Hello thx for your hard work
Do you have a discord wanna talk with you ✅
Mine is : laidbak
can someone please link the list of keycodes that can be set to keyboard?
Keycodes for this version of EC
After printf Press F11 key to continue, I'm in the game pressing the 5 mouse button, but it doesn't work.
undetect 5earena?
Hi, just wanted to make sure Windows 11 was supported via UM?
I tried to run it however keep getting:
[-] vt_input not found
Winver: 2262.2134
Thanks for your project and support.
I have downloaded the file from github but have no idea on how to inject it or even how to use it
NEVERMIND AIMBOT IS PERFECT, I DIDNT NORMALIZE PROPERLY
/del
My brother i really wanna use your project but idk how can you please put instructions
Where did you get the VM.H and VM.CPP from since well cant seem to find it because when debugging it cant find vm.h and vm.cpp, it worked before the update you made for KMBOX.Net which is really nice but yeah if you can either provide them to me or link them would be nice
Boot onto the EFI and then launch UM? or?
Basically the title, here's what I've done:
projects-CS2 -> UM -> features.cpp
by setting config::visuals_enabled = 0;
cs2 -> shared -> features.cpp
To give you an idea, my game goes from ~120 fps w/o EC on to ~20-30 fps w/ EC.
How can I fix this?
The game resolution is 1280x960 with 4:3, the ESP on the other computer will only show the 1280x960 resolution in the top left corner
just reinstalled windows 11 (22h2, build 22621.2428), don't have any green squares at player head or something like that. Aimbot and triggerbot works perfect.
playing with EFI version of cheat
I think a button to toggle the ESP feature would be a great addition to the project. Can this be easily implemented? I'm not too familiar with cpp so I'm finding difficulty doing it myself. Alternatively, is there an easier way to test changes without having to restart my computer every time for the EFI option?
Only used EFI version so far, but after a seemingly random amount of playtime, the triggerbot just ceases to work - though it will still aim at the target player so the aim assist is still working
Hello ekknod and others. How to enable ESP boxes in EFI mode? I changed the resolution to windowed and full screen in a window - to no avail. By the way: when I changed the screen resolution, green boxes appeared for a split second. System: Windows 10 22H2.
Hi. i challenge you to make your own working and being updated cheats for Dayz. just normal dayz not pirate or something. aimbot and ESP and maybe a vievmodel FOV. i hope you accept my challenge and post that cheats into EXloader :>
I am wondering is it possible to increase the box drawing fps? Cause I am using a 240hz fuser, and esp is on 60fps, which is kind laggy for me
Aimbot smooth should be like from fast to slow,
If you use a fixed speed to aim, it's like a robot;
Here got a cursor https://github.com/Dewera/Kalon
title
I installed EFI on a usb, booted it up with boot menu.
pressed F11, then it went back to the boot options and I chose my normal SSD.
Launched CS2
Does not work
try windowed, fullscreen windowed and fullscreen
still does not work
Are the offsets outdated, am I supposed to update the offsets? I have used in the past and currently use cs2-dumper for the offsets.
Pic note: is from bootx64, cs.cpp
Can't I use kdmapper to load the driver? I used kdmapper to load and then triggered the blue screen
Hey.
Could you please implement an esp on the bombcarrier?
Maybe highlight them with yellow instead of their value of hp?
Best,
Csirketorta
intputsystem no have m_mouseRawAccum?
example csgo:IInputSystem + m_mouseRawAccum
TEC9, XM1014, SG553, SSG08 and UMP45 aren't working properly, and as such, neither Aimbot nor ESP will work when having those weapons selected
Hello.
Can you do it to change the number of boxes and keys locally.
Set the items that come out of the chests?
If it is possible.
I can pay for it.
Deleted
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