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fomore's Issues

UI-Menu

Create Menu bar (Creature, env., training, simulation)

Include Physics Engine

2D: Farseer Physics Engine
3D: BulletSharp

Maybe a wrapper is a good idea that works as an adapter for the core classes (creature, bones, joints, ...)

UI-Creature

create new Creature page (Everything except editor)

Create detailed Wireframes

Create Wireframes so that each usage scenario and user story can be handeled (see patrick's slides for details (cognitive walkthrough))

Implement Simulation

  • Generations
  • Learning
  • History Management (for performance over time graphs etc)

Take a look at the UI Project

Take a look at the UI project (Core, Renderer and Testing can be ignored for now) and try to understand what's happening with the databinding and viewmodel classes

Create Basic GUI

  • Get familiar with XAML and DataBindings
  • Implement MVVM Pattern

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