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Durty Cloth Tool easily generates addon cloth resources for GTA 5 Singleplayer and MP mods like alt:V, FiveM or RageMP with just a couple of clicks.

Home Page: https://gta.clothing

C# 100.00%
gta5 altv fivem ragemp multiplayer gta modding clothes addon resource

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durtyfree avatar giroudmathias avatar grzybeek avatar indilo53 avatar mateqb avatar nicoo34 avatar

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durty-cloth-tool's Issues

Exception error

I have the following error:
System.UnauthorizedAccessException: Der Zugriff auf den Pfad "C:\dlc.rpf" wurde verweigert.
bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
bei System.IO.FileStream..ctor(String path, FileMode mode)
bei RageLib.GTA5.ArchiveWrappers.RageArchiveWrapper7.Create(String fileName)
bei altClothTool.App.Builders.SingleplayerResourceBuilder.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\SingleplayerResourceBuilder.cs:Zeile 163.
bei altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:Zeile 23.
vest5

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.IO.DirectoryNotFoundException: Impossible de trouver une partie du chemin d'accès 'C:\Users\User\Desktop\eup_componentpeds\Male\mp_m_freemode_01_male_freemode_independence\teef_000_u.ydd'.
à System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
à System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
à System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
à altClothTool.App.Builders.FivemResourceBuilder.CopyClothModelToResource(ClothData clothData, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String yddPostfix) dans H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:ligne 67
à altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) dans H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:ligne 51
à altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) dans H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:ligne 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

_r and _u for pants

Some pants and shoes do not need the _r (race) tag meaning, they don't have skin info on the texture side of things.

These _u typed pants and shoes I assume have different structures in the YMT as well.

I'm looking for someone who might want to work with me on this.

Simply renaming them causes problems while they do still load ingame (_u => _r).

Closing with no error

For some reason when I got to select a file, it just closes out with no error message at all.

This is how my files look currently.
image

Exception error

I have the following error:
System.OverflowException: Valore troppo grande o troppo piccolo per un Unsigned Byte.
in System.Byte.Parse(String s, NumberStyles style, NumberFormatInfo info)
in System.Convert.ToByte(String value)
in CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
in CodeWalker.GameFiles.XmlMeta.TraverseArrayStructure(XmlNode node, MetaBuilder mb, MetaName type)
in CodeWalker.GameFiles.XmlMeta.TraverseArray(XmlNode node, MetaBuilder mb, MetaStructureEntryInfo_s arrEntry, Int32 offset, ArrayResults results)
in CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
in CodeWalker.GameFiles.XmlMeta.GetMeta(XmlDocument doc)
in Oh5F0XF14QouHg5cpOp.Ov884mQrYV(XmlDocument , Oh5F0XF14QouHg5cpOp )
in YfvOnSGihwa8OLGjLUL.Bs7UqGGUjB1ySC8fe5A.q01Gs4aunn(String , List`1 )
in lRWLthGT8fOuEOU43lg.FMedXPGP8x8Z2d6RO5V.RQxREWA9MV(String , String )
in e0n89PGMTgqHFRgf6mm.dhKaISGcAmyqT9Z0qX8.vCp772t9hRvib5onfw5(Object , Object , Object )
in e0n89PGMTgqHFRgf6mm.dhKaISGcAmyqT9Z0qX8.SPNGAE9M7V(TargetResourceType , String , String )

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Number.ThrowOverflowException(TypeCode type)
at System.Convert.ToByte(String value)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.TraverseArrayStructure(XmlNode node, MetaBuilder mb, MetaName type)
at CodeWalker.GameFiles.XmlMeta.TraverseArray(XmlNode node, MetaBuilder mb, MetaStructureEntryInfo_s arrEntry, Int32 offset, ArrayResults results)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.GetMeta(XmlDocument doc)
at wwc7vglSfpXiFqSF44W.yZGaX6QZbs(XmlDocument , wwc7vglSfpXiFqSF44W )
at IFmVaHOg7CQkVLSFdlM.UpWxjpOcyrRKH72CUXF.ymZOh6veAs(String , List`1 )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.jSgOXSV1GE(String , String )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.kaQDAMjdTf(String , String )
at CQC9bpOE0RVDHRudJiV.yfbLvkOntA8EeyUilnd.I9EOuT1hUQ(qwL8qvnnMfAm2inOFJP , String , String , ProgressDialog )

App Version: 2.3
Items: 1309 project items (1309C / 0D)
Project targets: 2
Collection name: 6thfclothes
Output path: F:\GitHub\New folder
Disable Extra Ymt Creation: False
Create Subfolder For Cloth Drawable Types: False

Cloth files:
[Please provide cloth files (ydd, ytd), cloth project and any other related files here]

Exception error

I have the following error:
System.OutOfMemoryException: Une exception de type 'System.OutOfMemoryException' a été levée.
à System.IO.MemoryStream.set_Capacity(Int32 value)
à System.IO.MemoryStream.EnsureCapacity(Int32 value)
à System.IO.MemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count)
à RageLib.Data.PartialStream.Write(Byte[] buffer, Int32 offset, Int32 count)
à RageLib.GTA5.ArchiveWrappers.RageArchiveResourceFileWrapper7.Import(Stream stream)
à RageLib.GTA5.ArchiveWrappers.RageArchiveResourceFileWrapper7.Import(String fileName)
à h0ysB3CniaN9TWlfvlN.MYMr2DCkSDY65a8eMvj.fNqPSvVMb8qPxAJkxH7(Object , Object )
à h0ysB3CniaN9TWlfvlN.MYMr2DCkSDY65a8eMvj.hUr5tX9JnB(String , String )
à ClKxsioZ43gbmSl71cw.RjEkfto2hLsjGCTPneA.je16pYRpNIMqJrXF2Qv(Object , Object , Object )
à ClKxsioZ43gbmSl71cw.RjEkfto2hLsjGCTPneA.n2ioNQLGGa(TargetResourceType , String , String )

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.ArgumentException: Cesta obsahuje neplatné znaky.
v System.IO.LongPathHelper.Normalize(String path, UInt32 maxPathLength, Boolean checkInvalidCharacters, Boolean expandShortPaths)
v System.IO.Path.NewNormalizePath(String path, Int32 maxPathLength, Boolean expandShortPaths)
v System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
v System.IO.Path.GetFullPathInternal(String path)
v System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
v System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
v altClothTool.App.Builders.FivemResourceBuilder.CopyClothTextureToResource(String clothTextureFilePath, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String ytdPostfix, Char offsetLetter) v H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:řádek 60
v altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) v H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:řádek 56
v altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) v H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:řádek 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Number.ThrowOverflowException(TypeCode type)
at System.Convert.ToByte(String value)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.TraverseArrayStructure(XmlNode node, MetaBuilder mb, MetaName type)
at CodeWalker.GameFiles.XmlMeta.TraverseArray(XmlNode node, MetaBuilder mb, MetaStructureEntryInfo_s arrEntry, Int32 offset, ArrayResults results)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.GetMeta(XmlDocument doc)
at wwc7vglSfpXiFqSF44W.yZGaX6QZbs(XmlDocument , wwc7vglSfpXiFqSF44W )
at IFmVaHOg7CQkVLSFdlM.UpWxjpOcyrRKH72CUXF.ymZOh6veAs(String , List`1 )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.jSgOXSV1GE(String , String )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.kaQDAMjdTf(String , String )
at CQC9bpOE0RVDHRudJiV.yfbLvkOntA8EeyUilnd.I9EOuT1hUQ(qwL8qvnnMfAm2inOFJP , String , String , ProgressDialog )

App Version: 2.3
Items: 1309 project items (1309C / 0D)
Project targets: 2
Collection name: 6thfclothes
Output path: F:\GitHub\New folder
Disable Extra Ymt Creation: False
Create Subfolder For Cloth Drawable Types: True

Cloth files:
[Please provide cloth files (ydd, ytd), cloth project and any other related files here]

Exception error

I have the following error:
System.NullReferenceException: 未将对象引用设置到对象的实例。
在 altClothTool.App.Builders.SingleplayerResourceBuilder.BuildResource(String outputFolder, String collectionName) 位置 H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\SingleplayerResourceBuilder.cs:行号 315
在 altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) 位置 H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:行号 23

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.IO.DirectoryNotFoundException: Impossible de trouver une partie du chemin d'accès 'C:\Users\mehdi\OneDrive\Bureau\clothes\Short hairstyle for MP Male by grzybeek\SP\hair_009_u.ydd'.
à System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
à System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
à System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
à altClothTool.App.Builders.FivemResourceBuilder.CopyClothModelToResource(ClothData clothData, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String yddPostfix) dans H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:ligne 67
à altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) dans H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:ligne 51
à altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) dans H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:ligne 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Female feet high heels

When female shoes are added as addons (_u tag models, havent tested with _r), they have a few problems.

  1. They are either lifted up from the ground or not depending on shoe previously selected shoe. (Default to one which are high heels)
  2. Even when putting the on the ground by selecting a non high heel and rendering added on shoes, to people who just saw the character, the character will look afloat in mid air (has to toggle again to make ped look not afloat) This issue might be restricted to FiveM as I dont have an environment to test this on other platforms.

Textures and Flags not Working

I have the problem that when I try to make altV clothes with the tool, the textures are not loaded and the "isHighHeel" flag is not adopted for shoes. So the clothes are in the game without the textures and their flags which were set in the Tool.

Exception error

I have the following error:
System.ArgumentException: Illegal characters in path.
at System.IO.LongPathHelper.Normalize(String path, UInt32 maxPathLength, Boolean checkInvalidCharacters, Boolean expandShortPaths)
at System.IO.Path.NewNormalizePath(String path, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetFullPathInternal(String path)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at altClothTool.App.Builders.FivemResourceBuilder.CopyClothTextureToResource(String clothTextureFilePath, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String ytdPostfix, Char offsetLetter) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:line 60
at altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:line 56
at altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:line 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.IO.MemoryStream.set_Capacity(Int32 value)
at System.IO.MemoryStream.EnsureCapacity(Int32 value)
at System.IO.MemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count)
at RageLib.Data.PartialStream.Write(Byte[] buffer, Int32 offset, Int32 count)
at RageLib.GTA5.ArchiveWrappers.RageArchiveResourceFileWrapper7.Import(Stream stream)
at RageLib.GTA5.ArchiveWrappers.RageArchiveResourceFileWrapper7.Import(String fileName)
at altClothTool.App.Builders.SingleplayerResourceBuilder.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\SingleplayerResourceBuilder.cs:line 244
at altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:line 23

Exception error

I have the following error:
System.IO.IOException: A required privilege is not held by the client.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost)
at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost)
at System.IO.File.WriteAllText(String path, String contents)
at altClothTool.App.Builders.FivemResourceBuilder.OnResourceClothDataFinished(String outputFolder, Int32 sexNr, String collectionName, Boolean isAnyPropAdded, Boolean isAnyClothAdded) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:line 83
at altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:line 104
at altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:line 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Number.ThrowOverflowException(TypeCode type)
at System.Convert.ToByte(String value)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.TraverseArrayStructure(XmlNode node, MetaBuilder mb, MetaName type)
at CodeWalker.GameFiles.XmlMeta.TraverseArray(XmlNode node, MetaBuilder mb, MetaStructureEntryInfo_s arrEntry, Int32 offset, ArrayResults results)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.GetMeta(XmlDocument doc)
at wwc7vglSfpXiFqSF44W.yZGaX6QZbs(XmlDocument , wwc7vglSfpXiFqSF44W )
at IFmVaHOg7CQkVLSFdlM.UpWxjpOcyrRKH72CUXF.ymZOh6veAs(String , List`1 )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.jSgOXSV1GE(String , String )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.kaQDAMjdTf(String , String )
at CQC9bpOE0RVDHRudJiV.yfbLvkOntA8EeyUilnd.I9EOuT1hUQ(qwL8qvnnMfAm2inOFJP , String , String , ProgressDialog )

App Version: 2.3
Items: 2340 project items (2340C / 0D)
Project targets: 2
Collection name: 6thsenseclothes
Output path: C:\Users\cheim\Documents\GitHub\6thSenseRP\resources[addons][clothes]\6thClothesNew
Disable Extra Ymt Creation: False
Create Subfolder For Cloth Drawable Types: False

Cloth files:
[Please provide cloth files (ydd, ytd), cloth project and any other related files here]

Exception error

I have the following error:
System.ArgumentException: Illegal characters in path.
at System.IO.LongPathHelper.Normalize(String path, UInt32 maxPathLength, Boolean checkInvalidCharacters, Boolean expandShortPaths)
at System.IO.Path.NewNormalizePath(String path, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetFullPathInternal(String path)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName)
at altClothTool.App.Builders.AltvResourceBuilder.CopyClothTextureToResource(String clothTextureFilePath, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String ytdPostfix, Char offsetLetter) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\AltvResourceBuilder.cs:line 63
at altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:line 56
at altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:line 18

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Tried different outputs in different places, always error, I started getting it today (2021. 07. 14.), and I always used the same output place, not error.

Exception error

I have the following error:
System.ArgumentException: Caratteri non validi nel percorso.
in System.IO.LongPathHelper.Normalize(String path, UInt32 maxPathLength, Boolean checkInvalidCharacters, Boolean expandShortPaths)
in System.IO.Path.NewNormalizePath(String path, Int32 maxPathLength, Boolean expandShortPaths)
in System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
in System.IO.Path.GetFullPathInternal(String path)
in System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
in System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
in altClothTool.App.Builders.FivemResourceBuilder.CopyClothTextureToResource(String clothTextureFilePath, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String ytdPostfix, Char offsetLetter) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:riga 60
in altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:riga 56
in altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:riga 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.NullReferenceException: Object reference not set to an instance of an object.
at oZkJgPMbJ4m8LnnUIoo.C2JBUKMa61OF0UoVgQD.GI1M625XOt(String , List`1 )
at VcFHYJMidcE9b8v33wZ.upr1FNMtN57Ig8QtMHX.SfqMlk8LDY(String , String )
at VcFHYJMidcE9b8v33wZ.upr1FNMtN57Ig8QtMHX.URn81JxTO4(String , String )
at NHIZ47MVFuWdc5a4lVq.mCRsu5MIf2cFr42N5a0.tatMRJDWIU(fUqb16VjkTJYYEQYyaR , String , String , ProgressDialog )
App Version: 2.3
Infos: 2 drawables

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.NullReferenceException: Object reference not set to an instance of an object.
at oZkJgPMbJ4m8LnnUIoo.C2JBUKMa61OF0UoVgQD.GI1M625XOt(String , List`1 )
at VcFHYJMidcE9b8v33wZ.upr1FNMtN57Ig8QtMHX.SfqMlk8LDY(String , String )
at VcFHYJMidcE9b8v33wZ.upr1FNMtN57Ig8QtMHX.URn81JxTO4(String , String )
at NHIZ47MVFuWdc5a4lVq.mCRsu5MIf2cFr42N5a0.tatMRJDWIU(fUqb16VjkTJYYEQYyaR , String , String , ProgressDialog )
App Version: 2.3
Infos: 1 drawables

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here
Tattootest2
]

Exception error

I have the following error:
System.IO.FileNotFoundException: Die Datei "C:\Users\Admin\Desktop\ddd\teef_008_u.ydd" konnte nicht gefunden werden.
Dateiname: "C:\Users\Admin\Desktop\ddd\teef_008_u.ydd"
bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
bei System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
bei System.IO.File.Copy(String sourceFileName, String destFileName)
bei altClothTool.App.Builders.AltvResourceBuilder.CopyClothModelToResource(ClothData clothData, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String yddPostfix) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\AltvResourceBuilder.cs:Zeile 70.
bei altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:Zeile 51.
bei altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:Zeile 18.

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Number.ThrowOverflowException(TypeCode type)
at System.Convert.ToByte(String value)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.TraverseArrayStructure(XmlNode node, MetaBuilder mb, MetaName type)
at CodeWalker.GameFiles.XmlMeta.TraverseArray(XmlNode node, MetaBuilder mb, MetaStructureEntryInfo_s arrEntry, Int32 offset, ArrayResults results)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.GetMeta(XmlDocument doc)
at wwc7vglSfpXiFqSF44W.yZGaX6QZbs(XmlDocument , wwc7vglSfpXiFqSF44W )
at IFmVaHOg7CQkVLSFdlM.UpWxjpOcyrRKH72CUXF.ymZOh6veAs(String , List`1 )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.jSgOXSV1GE(String , String )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.kaQDAMjdTf(String , String )
at CQC9bpOE0RVDHRudJiV.yfbLvkOntA8EeyUilnd.I9EOuT1hUQ(qwL8qvnnMfAm2inOFJP , String , String , ProgressDialog )

App Version: 2.3
Items: 2604 project items (2604C / 0D)
Project targets: 2
Collection name: denali
Output path: C:\Users\ap-be\OneDrive\Desktop\denaliwear
Disable Extra Ymt Creation: False
Create Subfolder For Cloth Drawable Types: False

Cloth files:
[Please provide cloth files (ydd, ytd), cloth project and any other related files here]

Exception error

I have the following error:
System.IO.DirectoryNotFoundException: Část cesty C:\Users\sense\Desktop\obleceni\male\nove\ring\teef_024_u.ydd nebyla nalezena.
v System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
v System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
v System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
v altClothTool.App.Builders.FivemResourceBuilder.CopyClothModelToResource(ClothData clothData, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String yddPostfix) v H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:řádek 67
v altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) v H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:řádek 51
v altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) v H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:řádek 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.ArgumentException: Caracteres no válidos en la ruta de acceso.
en System.IO.LongPathHelper.Normalize(String path, UInt32 maxPathLength, Boolean checkInvalidCharacters, Boolean expandShortPaths)
en System.IO.Path.NewNormalizePath(String path, Int32 maxPathLength, Boolean expandShortPaths)
en System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
en System.IO.Path.GetFullPathInternal(String path)
en System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
en System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
en altClothTool.App.Builders.FivemResourceBuilder.CopyClothTextureToResource(String clothTextureFilePath, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String ytdPostfix, Char offsetLetter) en H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:línea 60
en altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) en H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:línea 56
en altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) en H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:línea 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Number.ThrowOverflowException(TypeCode type)
at System.Convert.ToByte(String value)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.TraverseArrayStructure(XmlNode node, MetaBuilder mb, MetaName type)
at CodeWalker.GameFiles.XmlMeta.TraverseArray(XmlNode node, MetaBuilder mb, MetaStructureEntryInfo_s arrEntry, Int32 offset, ArrayResults results)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.GetMeta(XmlDocument doc)
at wwc7vglSfpXiFqSF44W.yZGaX6QZbs(XmlDocument , wwc7vglSfpXiFqSF44W )
at IFmVaHOg7CQkVLSFdlM.UpWxjpOcyrRKH72CUXF.ymZOh6veAs(String , List`1 )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.jSgOXSV1GE(String , String )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.kaQDAMjdTf(String , String )
at CQC9bpOE0RVDHRudJiV.yfbLvkOntA8EeyUilnd.I9EOuT1hUQ(qwL8qvnnMfAm2inOFJP , String , String , ProgressDialog )

App Version: 2.3
Items: 3333 project items (3333C / 0D)
Project targets: 2
Collection name: 4blocks_clothev2
Output path: C:\Users\rener\OneDrive\EUP\4Blocks_clothesV2
Disable Extra Ymt Creation: False
Create Subfolder For Cloth Drawable Types: False

Cloth files:
[Please provide cloth files (ydd, ytd), cloth project and any other related files here]

Exception error

I have the following error:
System.ArgumentException: Illegal characters in path.
at System.IO.LongPathHelper.Normalize(String path, UInt32 maxPathLength, Boolean checkInvalidCharacters, Boolean expandShortPaths)
at System.IO.Path.NewNormalizePath(String path, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetFullPathInternal(String path)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at altClothTool.App.Builders.FivemResourceBuilder.CopyClothTextureToResource(String clothTextureFilePath, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String ytdPostfix, Char offsetLetter) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:line 60
at altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:line 56
at altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:line 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.UnauthorizedAccessException: Der Zugriff auf den Pfad "C:\stream.cfg" wurde verweigert.
bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
bei System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost)
bei System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost)
bei System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost)
bei System.IO.File.WriteAllText(String path, String contents)
bei altClothTool.App.Builders.AltvResourceBuilder.OnResourceBuildingFinished(String outputFolder) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\AltvResourceBuilder.cs:Zeile 94.
bei altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:Zeile 107.
bei altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:Zeile 18.

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.IO.DirectoryNotFoundException: Ein Teil des Pfades "D:#010 etwas\map\1\eup\kleidung\mp_m_freemode_01_male_freemode_valentines\teef_000_u.ydd" konnte nicht gefunden werden.
bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
bei System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
bei System.IO.File.Copy(String sourceFileName, String destFileName)
bei altClothTool.App.Builders.AltvResourceBuilder.CopyClothModelToResource(ClothData clothData, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String yddPostfix) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\AltvResourceBuilder.cs:Zeile 70.
bei altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:Zeile 51.
bei altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:Zeile 18.

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.ArgumentException: Illegal characters in path.
at System.IO.LongPathHelper.Normalize(String path, UInt32 maxPathLength, Boolean checkInvalidCharacters, Boolean expandShortPaths)
at System.IO.Path.NewNormalizePath(String path, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetFullPathInternal(String path)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at altClothTool.App.Builders.FivemResourceBuilder.CopyClothTextureToResource(String clothTextureFilePath, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String ytdPostfix, Char offsetLetter) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:line 60
at altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:line 56
at altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:line 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

System.OverflowException: Value was either too large or too small for an unsigned byte.

I have the following error:
System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Number.ThrowOverflowException(TypeCode type)
at System.Convert.ToByte(String value)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.TraverseArrayStructure(XmlNode node, MetaBuilder mb, MetaName type)
at CodeWalker.GameFiles.XmlMeta.TraverseArray(XmlNode node, MetaBuilder mb, MetaStructureEntryInfo_s arrEntry, Int32 offset, ArrayResults results)
at CodeWalker.GameFiles.XmlMeta.Traverse(XmlNode node, MetaBuilder mb, MetaName type, Boolean isRoot)
at CodeWalker.GameFiles.XmlMeta.GetMeta(XmlDocument doc)
at wwc7vglSfpXiFqSF44W.yZGaX6QZbs(XmlDocument , wwc7vglSfpXiFqSF44W )
at IFmVaHOg7CQkVLSFdlM.UpWxjpOcyrRKH72CUXF.ymZOh6veAs(String , List`1 )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.jSgOXSV1GE(String , String )
at PuyWUnO19025gUTeNHd.SbPMr8OqDNRUYFS1jxd.kaQDAMjdTf(String , String )
at CQC9bpOE0RVDHRudJiV.yfbLvkOntA8EeyUilnd.I9EOuT1hUQ(qwL8qvnnMfAm2inOFJP , String , String , ProgressDialog )

App Version: 2.3
Items: 2200 project items (2200C / 0D)
Project targets: 2
Collection name: go
Output path: C:\Users\Desktop\clothinggo
Disable Extra Ymt Creation: False
Create Subfolder For Cloth Drawable Types: False

Cloth files:
[Please provide cloth files (ydd, ytd), cloth project and any other related files here]

Exception error(when I try to create a dlc.rpf, I get this error, what should I do?)

I have the following error:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.IO.MemoryStream.set_Capacity(Int32 value)
at System.IO.MemoryStream.EnsureCapacity(Int32 value)
at System.IO.MemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count)
at RageLib.Data.PartialStream.Write(Byte[] buffer, Int32 offset, Int32 count)
at RageLib.GTA5.ArchiveWrappers.RageArchiveResourceFileWrapper7.Import(Stream stream)
at RageLib.GTA5.ArchiveWrappers.RageArchiveResourceFileWrapper7.Import(String fileName)
at altClothTool.App.Builders.SingleplayerResourceBuilder.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\SingleplayerResourceBuilder.cs:line 244
at altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:line 23

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

App crashes / Out of memory with 810++ clothes

Building SP file.

I have the following error:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.IO.MemoryStream.set_Capacity(Int32 value)
at System.IO.MemoryStream.EnsureCapacity(Int32 value)
at System.IO.MemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count)
at RageLib.Data.PartialStream.Write(Byte[] buffer, Int32 offset, Int32 count)
at RageLib.GTA5.ArchiveWrappers.RageArchiveResourceFileWrapper7.Import(Stream stream)
at RageLib.GTA5.ArchiveWrappers.RageArchiveResourceFileWrapper7.Import(String fileName)
at altClothTool.App.Builders.SingleplayerResourceBuilder.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\SingleplayerResourceBuilder.cs:line 237
at altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:line 23

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here] <- I can't because I've tried with 810 clothes.

https://i.imgur.com/flOPAeT.png

Mask Not Loading In Alt:V

The mask are having the same issues with not showing up in-game. I could get everything else to work but to masks. It's must be having the same issues as the pants.

Exception error

I have the following error:
System.IO.FileNotFoundException: Die Datei "C:\Users\Admin\Desktop\ddd\teef_008_u.ydd" konnte nicht gefunden werden.
Dateiname: "C:\Users\Admin\Desktop\ddd\teef_008_u.ydd"
bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
bei System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
bei System.IO.File.Copy(String sourceFileName, String destFileName)
bei altClothTool.App.Builders.AltvResourceBuilder.CopyClothModelToResource(ClothData clothData, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String yddPostfix) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\AltvResourceBuilder.cs:Zeile 70.
bei altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:Zeile 51.
bei altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:Zeile 18.

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.IO.IOException: Na disku není dost místa.

v System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
v System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
v System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
v altClothTool.App.Builders.FivemResourceBuilder.CopyClothModelToResource(ClothData clothData, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String yddPostfix) v H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:řádek 67
v altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) v H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:řádek 51
v altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) v H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:řádek 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error related to file copy

I have the following error:
System.ArgumentNullException: File name cannot be null.
Parameter name: sourceFileName
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at AltTool.ResourceBuilder.BuildResourceFiveM(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\AltTool\ResourceBuilder.cs:line 766
at AltTool.ProjectBuild.BuildButton_Click(Object sender, RoutedEventArgs e) in H:\DevProjects\GIT_Projects\altv-cloth-tool\AltTool\ProjectBuild.xaml.cs:line 60

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.UnauthorizedAccessException: Access to the path 'C:\mp_m_freemode_01_mp_m_Ambulance.meta' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost)
at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost)
at System.IO.File.WriteAllText(String path, String contents)
at altClothTool.App.Builders.FivemResourceBuilder.OnResourceClothDataFinished(String outputFolder, Int32 sexNr, String collectionName, Boolean isAnyPropAdded, Boolean isAnyClothAdded) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:line 83
at altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:line 104
at altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:line 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

Exception error

I have the following error:
System.ArgumentException: Illegal characters in path.
at System.IO.LongPathHelper.Normalize(String path, UInt32 maxPathLength, Boolean checkInvalidCharacters, Boolean expandShortPaths)
at System.IO.Path.NewNormalizePath(String path, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetFullPathInternal(String path)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at altClothTool.App.Builders.FivemResourceBuilder.CopyClothTextureToResource(String clothTextureFilePath, Int32 sexNr, String outputFolder, String collectionName, String componentNumerics, String prefix, String ytdPostfix, Char offsetLetter) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\FivemResourceBuilder.cs:line 60
at altClothTool.App.Builders.Base.MultiplayerResourceBuilderBase.BuildResource(String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\Builders\Base\MultiplayerResourceBuilderBase.cs:line 56
at altClothTool.App.ClothesResourceBuilderFactory.BuildResource(TargetResourceType resourceType, String outputFolder, String collectionName) in H:\DevProjects\GIT_Projects\altv-cloth-tool\altClothTool.App\ClothesResourceBuilderFactory.cs:line 28

Cloth files: [Please provide cloth files (ydd, ytd) and cloth project file here]

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