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Jurassic Park based Minecraft mod.

Home Page: http://www.dumbcode.net/

License: GNU Lesser General Public License v3.0

Python 0.28% Java 99.28% GLSL 0.44%
dinosaur minecraft mod world-gen

projectnublar's People

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gegy avatar jackgoldsworth avatar jglrxavpok avatar kashgummaraju avatar neusfear avatar wyn-price avatar

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projectnublar's Issues

A lot of this code is outdated and bad

A lot of this code is just straight horrible. As an example, structure processor lists are not being used. I made this issue to remind me that when I'm done doing fossils and AI. I have to fix this.

fossil gen

TODO: DNA Extraction rates

  • Each has a different chance of DNA extraction, with weathered being 0% and Timeless being 100%
  • Each Type will have a different DNA extraction multiplier which is multiplied by the chance gotten from the tier to get the final chance
  • Some fossils (e.g. feather) can grant multiple types of DNA, though only one type per fossil
  • Some Fossils, Like Ammonite, will grant no DNA
  • Some stones and fossil types will have different chances to get rarer DNA from those fossils that support multiple types of DNA being extracted

World Generation (I'm Dreading this)

  • Fossils generate in strata based on their time
  • some fossils and stone types generate more often in some biomes
  • Fossils of the same dino and/or formation generate near/next to each other
  • each strata is 3-4 blocks tall
  • some large formations of fossils
  • all fossils in a vein have a chance to drop unidentified fossil

Fossil Types (other than generic and common types)

  • Rex:

  •         Hell Creek and lance formations

  •         83.6-65 mya

  •         Biomes: hills, forests, taiga, old growth taiga, river, badlands, plains, caves

  • Velociraptor:

  •         Cloverly, Bayan Mandahu, Flaming Cliffs, and Djadochta Formations

  •         75-71 mya

  •         Biomes: desert, badlands, plains, hills, caves, swamps, rivers

  • Brachiosaurus

  •         Tendagruru and Morrison Formation

  •         154-150 mya

  •         biomes: desert, forest, badlands, plains, hills, caves, swamps, rivers

  • Triceratops

  •         hell creek and lance formations

  •         68-65 mya

  •         biomes: hills, forests, taiga, old growth taiga, rivers, badlands, plains, caves

  • Dilophosaurus

  • Kayenta, Wingate, Moenave, and Navajo formations

  •         201.3-182.7 mya

  • biomes: desert, badlands, caves, rivers

  • Gallimimus:

  •         Nemegt Formation

  •         73-68 mya

  •         biomes: desert, badlands, caves, rivers

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