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save-with-versioning's Introduction

Save with Versioning - Blender Extension

Description

The "Save with Versioning" Blender add-on provides a convenient way to save your Blender files with automatic versioning and publishing functionality. This add-on helps you keep track of your project's progress and easily share the latest version with your team or clients.

Location

The increment and publish buttons can be found in View3D > Header, beside the viewport render modes.

Key Features

  • Automatic Versioning: The add-on automatically increments the version number in the file name when you save your Blender file, making it easy to keep track of changes.
  • Publish Functionality: The published version of the file will always be the newest, up-to-date version. This allows you to link assets to the published file, while you can continue working on different incremental versions.
  • Automatic Asset Linking: When you publish the current file, all the files that are linked to the published version will automatically get the updated version.
  • Customizable Suffixes: You can customize the version suffix and publish suffix in the add-on preferences.

Extension Preferences

You can customize the add-on's behavior by accessing the "Save with Versioning" preferences:

  • Version Suffix: Specify the suffix used for the incremented version numbers.
  • Publish Suffix: Specify the suffix used for the published file.

Usage

  1. Save Increment: Save the current file with an incremented version number.
  2. Save Publish: Save the current file as the published version, which will be the newest, up-to-date version. Any files linked to the published version will automatically update.

Example

With these preferences for suffices:

version_suffix = "_v001"
publish_suffix = "_published"
file = "scene_04.blend"
Operation Original File Resulting File
(increment) scene.blend scene_04 _v001.blend
(increment) scene _v001.blend scene_04 _v002.blend
(publish) scene _v002.blend scene_04 _published.blend
(increment) scene _v002.blend scene_04 _v003.blend
... ... ...

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