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Premium Factions for Premium People.
Home Page: http://www.spigotmc.org/resources/factionsuuid.1035/
This project forked from massivecraft/factions
Premium Factions for Premium People.
Home Page: http://www.spigotmc.org/resources/factionsuuid.1035/
Apparently my players cannot kick players in their faction that are offline, so I tried it for myself and I got the following message.
http://gyazo.com/551edde285059367d8bfbe057ae66069.png
If there is any fix to this, please inform me, thanks.
Using build - 38
Spigot - 1529
Some factions have the issue that they cannot kick some players from their faction when they are offline. When I join this faction and do /f kick name the chat shows kicked name from wilderness. When you check the faction the player is still there.
Another bug is that power isn't showing correctly. When a player goes offline their power often changes instantly to some other number. There are many issues with power of players hard to explain all the different issues please take a look at it.
Thanks in advance
Hi,
I'm currently having an issue where players can still use levers, stone buttons, and wooden buttons in enemy territory. I'm quite positive we have the configuration setup correctly so that you shouldn't be able to use these items in enemy territory, but you can.
Now this is why I made an issue because I wasn't sure if this was a configuration problem or the fact that the plugin doesn't support "LEVER" and "STONE_BUTTON" etc.
Anyways, again I'm not sure if this is related to the plugin or my configuration. Below I have provided my factions conf.json.
Factions conf.json: http://hastebin.com/nixahileso.cpp
Thanks
In the older version of this plugin, I'm certain that when you logged into the server, it would notify you whether it was safezone/warzone/wilderness or a factions land, but that notification hasn't been coming up on a server I use which is running this fork of the plugin.
When I type in faction chat, it shows in public chat too. Please reply asap for I've been trying to find this issue for weeks.
factions.json - http://pastebin.com/uuViU9bK
screenshot - http://gyazo.com/9081466a2d18553c0be24d8f4361c987
If you need more info, I'll just add. Thanks for your time.
When a player is offline, in the faction where all joined faction players are offline, and you type /f show name or /f who name, the output will be, that they don't have a faction. That means I can't check offline faction players factions.
previously before using the UUID version /f home would require the player to stand still for the required amount of time define in essentials config. Now players are instantly teleported which can be used to cheat in combat.
using:
essentials 2.13.152
factionsUUID 15
spigot 1442
Hey ! This would be a nice thing is we can see, in the near future, pex suffix and prefix support, directly in the "chat tag" of faction uuid :)
this returns 'you now have scoreboards set to false' but I am unable to set them to true.
I bought your plugin and was wondering if you can add a config so that I can disable or edit the create and disband message.
I losed everything when we ran the command /f reload x') i think faction wont save with this:')
I made a quick hack to fix this on our server: https://gist.github.com/mccore/ce96721c87d3ab033b18
A more permanent solution should be created (or ideally, use real json chat for everything).
I am using the plugin SkyWars, when your in a game all commands are blocked automaticly except the /f command. Is there any way to fix this bug?
As secondly, It would be amazing if you can make some message changes.
So using your latest dev build of factions, I get this error thrown everytime a player talks in chat.
[03:18:54 ERROR]: Could not pass event AsyncPlayerChatEvent to Factions v1.6.9.5-U0.1.3
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:299) ~[spigot.jar:git-Spigot-1551]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[spigot.jar:git-Spigot-1551]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot.jar:git-Spigot-1551]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:484) [spigot.jar:git-Spigot-1551]
at net.minecraft.server.v1_7_R4.PlayerConnection.chat(PlayerConnection.java:938) [spigot.jar:git-Spigot-1551]
at net.minecraft.server.v1_7_R4.PlayerConnection.a(PlayerConnection.java:878) [spigot.jar:git-Spigot-1551]
at net.minecraft.server.v1_7_R4.PacketPlayInChat.a(PacketPlayInChat.java:28) [spigot.jar:git-Spigot-1551]
at net.minecraft.server.v1_7_R4.PacketPlayInChat$1.run(PacketPlayInChat.java:59) [spigot.jar:git-Spigot-1551]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_05]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_05]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_05]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_05]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_05]
Caused by: java.util.UnknownFormatConversionException: Conversion = '*'
at org.bukkit.event.player.AsyncPlayerChatEvent.setFormat(AsyncPlayerChatEvent.java:100) ~[spigot.jar:git-Spigot-1551]
at com.massivecraft.factions.zcore.MPluginSecretPlayerListener.onPlayerChat(MPluginSecretPlayerListener.java:48) ~[?:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_05]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_05]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_05]
at java.lang.reflect.Method.invoke(Method.java:483) ~[?:1.8.0_05]
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:296) ~[spigot.jar:git-Spigot-1551]
... 12 more
faction build 48
spigot build 1596
Hello,
I've reported this before and forgot to mention my server is offline mode. If you do not offer support for this I understand but I would really appreciate it. Everyone who is offline cannot be kicked from the server. We're running offline generated UUID's.
Is it possible to add faction's name to under player's displayname (healthbar scroeboard) with faction color?
If it's possible, I think healthbar must to be with a integer like this "100 Health"
If this is must to be, zero number can be use. Example: "0 MyAwasomeFaction 0"
The first zero number is must to be, secon zero number for nice look.
For some reason unlike Factions 1.6, FactionsUUID prioritises itself over all other plugins, allowing people take items out of MobArena and even type "f home" when toggled bypassing the restrictions of not being able to do "/f home" in enemy or neutral land.
Hello,
When using this /f show command, there is an error.
Screeshot: http://puu.sh/8cMGc.png
Can you fix this?
Thanks,
Yoann
When FriendlyFire is set to false in the config, an ally can still hit you with a BOW. Anything else works fine.
As shown here https://www.youtube.com/watch?v=lKuk5pCQQ7Y
Reported as possible on this version.
Since build 30 (ee96e33), factions has been re inserting the tags that appear in chat, if the tag is also being inserted by a plugin like Essentials chat.
http://ci.drtshock.net/job/FactionsUUID/ throws 404
yeah, but we were hoping that you would add certain features for us that the plugin doesn't have atm
[15:48] basically this is what we were wanting instead of how it is setup atm: 1. When you are just wandering around, it shows your faction name at the top, then your power, then members online Ex: like 10/23, then Faction max Power, then Amount of Land claimed. When you enter someone's territory, it shows their information instead of yours. And it is always visible unless you turn it off with the /f sb command to hide the scoreboard.
It would be good, if we could edit what mods can do and what can't.
For example, disallow mods to use /f unclaim, or allow them to use /f disband.
I have a plugin that doesn't allow you to advertise domains and ips. But whenever I type an ip while beeing in ally or faction chat it doesn't block it. The plugin gives the warning to the player to not advertise but doesn't block it from appearing in the chat.
not sure if this is intended or not, but if the players are offline it shows the UUID next to their name: http://gyazo.com/448857394b7d72a10631f5629e27306f.png
using:
factionsUUID 15
spigot 1442
There is no LWC features.
Using build #35
Players can do /sethome (all blocked commands) in enemy territory.
Some players have also reported they are unable to kick an player from their faction when they are offline. This does not always occur and no errors are reported.
Make a faction, /f reload, faction and land is gone.
If a user isn't in a Faction, instead of saying their faction name where "[FACTION]" is in EssentialsChat, it shows a tilde (~)
When you do /f who {faction name} it shows the online players etc.
However if you do /f who {playername} it just shows "Wilderness"
| [] [] [] [] [] |
| [] [] [] [] [] |
[] [] [] [] [] |
---|
[.] [.] [.] [.] [.] [.] [.] |
o x x x x x x |
^Super beautiful representation.
[] = one "slot" of the flag, represented by a stained glass pane. Default is white. The flag is 3x5.
[.] = a color. Represented by a stained glass pane, but references a chatcolor for use in the flag.
o / x = indicates the color which is currently selected. The user, when clicking one of the flag slots, will change that slot to the color selected.
maybe a 6th inventory row for preset flags or a confirmation button.
I've been experiencing a fairly bad thing lately where peaceful faction members are able to use splash potions and such on players who are not in peaceful factions so that they can kill them.
Hi,
When I try to kick an offline player from my faction I get the following error:
"Something went wrong with getting the offline player's faction"
Please fix that.
Thanks
Submitting this issue on request of drtshock.
Update the current version of factions 1.6.x (UUID version) to support customizable chat messages. Any and all faction commands should be able to be customized, if possible. Basic bukkit color/format codes should be supported. Messages should be able to be edited via a config file. Potentially add variables for factions data such as power, faction members, etc.
Reference thread for more possible features can be found on the spigot forums. (Pasting link won't work on mobile)
When you are enemies with another faction. And when you are in their teritory, you can't deal any damage to them. With sharpness 20 sword you barely deal 1 heart of damage to a non armored player.
Was requested to open this drtshock himself.
Basically the server locks up entirely for 3 seconds on auto save. I've resorted to making the auto save every few years and making it save on stop at the moment. Causes some problems naturally for unstable servers.
Timings: http://aikar.co/timings.php?url=8028973
Main thing in the timings in question: http://i.imgur.com/zvSnBgE.png
Factions UUID Build #: 48 (1.6.9.5-U0.1.3)
Spigot build #: 1596
title says it all, people who should not be able to hurt each other are able to
using:
factionsUUID 15
spigot 1442
hi there,
example:
http://gyazo.com/c6b7f4ef625d71ecf120a0f0af946c44
config:
http://gyazo.com/c15b197391981736e00ea3f96afe1572
Question:
Is there a way to get the "r" replaced with a [ or is it that im done something wrong?
im using essentials chat.
also it seems that the plugin random location does not support this version of factions..
http://dev.bukkit.org/bukkit-plugins/randomlocation/
is there anything you can do about that or do i need to contact them about it?
Thanks in advance,
Stox180
Yeah, so when I type /f who or any faction command it will disconnect me and say "Internal Command Error" or something like that. I've tried it with all builds and only build 28 and some lower works for me.
issue w/ sb
Whether your factions is open or closed, you still need to invite them first /f invite. If a faction's is open, people shouldn't need an invite.
After you set an owner for a chunk, anyone who enters it gets outputted "Owners:" and an UUID of a set owner for that chunk.
hi
many plugins are now offering integration using the new factions api.
http://dev.bukkit.org/bukkit-plugins/wrg/
worldeditregions has a file called FactionsFeatures that imports the following:
import com.massivecraft.factions.entity.BoardColls;
import com.massivecraft.factions.entity.Faction;
import com.massivecraft.mcore.ps.PS;
http://dev.bukkit.org/bukkit-plugins/sentry-citizens2/
sentry for citizens2 has a file in it called FactionsUtil that imports the following:
import com.massivecraft.factions.Rel;
import com.massivecraft.factions.entity.Faction;
import com.massivecraft.factions.entity.FactionColl;
import com.massivecraft.factions.entity.FactionColls;
import com.massivecraft.factions.entity.UPlayer;
When in config econEnabled is set to true, you can't create, join, leave etc. even if it costs 0$.
Would be nice to have some TL files for things like:
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