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License: GNU General Public License v3.0
This is a program that I developed to solve and automate some tasks related to modding and mapping for doom.
License: GNU General Public License v3.0
Compile the wad file only with those textures from additional wad resource files, which are used on the maps of the main wad itself
Add CheckBox on the window for Full logging - incomplete logging will not display information on each lump and records in TEXTUREx and PNAMES.
Add parallel logging to the file. Split files by date.
Export data from TEXTURE1, TEXTURE2, PNAMES to csv tables
Reading and exporting data between TX_START and TX_END lumps to csv tables
Reading and exporting data from ANIMDEFS to csv tables
Basis UI and DLL
Generating a texture with a single patch from a texture with multiple composite patches
Reading and exporting data between HI_START and HI_END lumps to csv tables
Export data to xlsx format with tabs, instead of multiple csv files
Reading and exporting data from ANIMATED to csv tables
Reading and exporting data from SWITCHES to csv tables
Reading and exporting flat texture data to csv tables
Uploading multiple wad files
Detection of duplicate textures between wad files
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