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epikrawler's Introduction

Don

Call me "Don" or "Don Robert".

๐Ÿค– I enjoy working on robotics/mechatronics projects and games.

๐Ÿ“ฃ Please feel free to brag to me about your projects or expertise! I enjoy listening to and learning from passionate people. Project criticism and PRs are welcome in any of my public repos.

๐ŸŽฒ Some statements I believe:

  • Reusing old hardware > buying the latest and greatest.
  • A good mentor can learn from mentees.
  • Humans will still write code in the year 2077.

epikrawler's People

Contributors

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Stargazers

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epikrawler's Issues

Try Different import structure

Reference files from __file__ like here (sys.path.append(path.abspath(path.join(path.dirname(__file__), "..")))).

Currently, running epikrawler.py from a different directory from which epikrawler.py is located causes import issues, since imports are referenced from an absolute path relative to the caller here.

Remove `import *` imports

This pollutes the namespace very quickly and honestly, I didn't really know what I was doing when I did this.

Future Todo

  • Save files
  • Use virtual environment
  • Crazy mode
  • Create unit test suite
  • Continuous integration
  • Menu Screen
  • Quit Screen
  • 3D Mode?

Implement initial movement

Be able to translate some representation of a character in all directions

  • Don't move off the screen
  • Both WASD and arrow keys
  • Ready for backend modifications and/or additions

Remove unused code paths

There are a bunch of unnecessary main() functions scattered around for playing around. These shouldn't make it to devlop branch

Add main module

To test cross-functionality with frontend and backend, and run all code

Poetry setup

We really should be using Poetry. This project has had issues in the past with dependency management, and Poetry should resolve this.

Installation instructions here

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