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πŸ—½ PocketMine-MP virion to add dialogs to entities easily

License: GNU Lesser General Public License v3.0

PHP 100.00%
pmmp minecraft pocketmine-plugin pocketmine virion pmmp-plugin hacktoberfest

npcdialog's Introduction

Hey, nice to see you! πŸ‘‹

I'm AndrΓ©s Arias, a 23-year-old self-taught developer who loves technology.

Previously I worked at Lifeboat as Software Developer, building minigames for the entertainment of millions. Recently, I started a new journey as Senior Full Stack Developer at Wetaca, where I will work to improve one of the leading food tech companies in Spain.

In my free time, I like to make things and write about everything that I discover along the way.

I'm also a big fan of open source, here are some of the projects that I've contributed to:

  • PocketMine-MP: A server software for Minecraft Bedrock
  • SkyBlock: SkyBlock for PocketMine-MP
  • NPCDialog: PocketMine-MP virion to add dialogs to entities
  • EasyUI: An easy-to-use form library for PocketMine-MP
  • Pigify: A platform to force yourself to save money

If you're interested in my journey, follow me on X. I (try to) post daily content on technology and indie hacking.

npcdialog's People

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npcdialog's Issues

Implement creative interface

I did it myself, on my side. I just doesn't have a good work environment with git and I modified other things. That's why I'm dumping the code here, it might not work on your side, the goal is not to run on my version but to inspire from the research I did about the creative interface.
Everything was done on PM5; there's still a bug with the dialog text being "reset" on the creative side (even if it's still saved).
I don't have time anymore for this, maybe in 1 month or + I will make a PR for this.
NpcDialog.zip

Not working anymore

It looks like Minecraft changed something.
When the dialog should open it opens a dialog edit menu instead.
Thats something it shouldn't do.

Question

What use should be used whit your example in readme.md ?

Question

Is there a way to change the dialog text after clicking the button?

Human entity can't display completely

All the original entity can display completely,but when you try to use this on npc-human/player entity,it can't work perfectly.
I was really trouble about this question,can you give me some advice?
here's the picture
596F72078DD413306A98FA24FF8F6FE9

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