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foundryvtt-pf2e-f-is-for-flatfooted's Introduction

FoundryVTT Module

Make things flatfooted by hovering and pressing the F key.

Changelog

v5.15.0

  • allow variant actions
  • fix token image sharing
  • don't look at the code, I just wanted to clear my to-do-list

v5.3.2

  • trust, but verify

v5.3.1

  • getting ahead of system releases 🥳
  • actually a fix for an old issue about wildcard images.

v5.3.0

  • Finally people are no longer afflicted with medical issues regarding their feet, when they are caught off-guard.

v5.0.0

  • v11 here we go!

v4.20.0

guess who fucked up???

v4.20.0

fix authors array and action list

v4.10.0

V10 compat

v4.0.1

bugfix

v4.0.0

add cycle alliance keybind

v3.4.3

change name.

v3.4.0

add show token/character art keybinds. return true when a keybind was executed.

v3.3.0

Refactor how keybinds are added (thanks xdy) Add cover keybind

v3.2.0

  • Fix some keybinding hints, refactor oneliners to look nicer, generalize visibility hotkey - thank you @shem#0226 / @itamarcu

v3.1.6

  • enable toggle/increase/decrease for multiple selected tokens at once

v3.1.3

  • on request of a very special someone: added a toggle to token visibility

v3.1.2

  • add additional keybindable actions to end your turn and to increase/decrease/toggle valued conditions total actions at 87 now.

v3.1.0

  • add a set of 53 bindable options for all action macros, opening the compendium browser, and toggling all not-valued conditions.

v3.0.1

  • adress breaking change in Keybind API

v3.0.0

  • adjusted for foundry v9
  • regretting making this module
  • why do I have so many updates on what should be a simple one liner.
  • actually still have only one lingle one liner
  • still mad at number of updates

v2.0.2

  • added keybindlib as a dependency

v1.3.5

  • aded a proper workflow
  • fixed deprecation warnings
  • cleaned up hover detection
  • test for ctrl modifier to not collide with the generic search hotkey

v1.2

I should test without a release...

v1.1

fixed a snafu, Release candidate 2

v1.0

acquired all code from https://github.com/basicer/foundryvtt-t-is-for-target and rewrote the important bits

foundryvtt-pf2e-f-is-for-flatfooted's People

Contributors

basicer avatar bushvin avatar cdverrett94 avatar chasarooniz avatar cydgoblin avatar drental avatar intervencion avatar kuenaimaku avatar racehd avatar shemetz avatar xdy avatar

Stargazers

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Watchers

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foundryvtt-pf2e-f-is-for-flatfooted's Issues

Offguard Toggle requires Selecting Token

Offguard Toggle requires Selecting Token. Self explanatory. GM could easily apply Flat-Footed by hovering and hitting F, Offguard does not support that hover functionality.
There is a PR that might fix this already, but adding an issue to tie to it.
This may be fixed by #17

Show Token Art Not Working

Show Token Art doesn't work. I´ve tried with all other modules deactivated and checked if the other keybinds was working, also tried changing the keys. Apparently the problem is just with Show Token Art.

End Turn lets anyone advance combat turn

Although it says as GM this will end anyone's turn, I find that any player can advance anyone's turn with this keybind.

image

(retested with no other modules)

Foundry Virtual Tabletop: Version 10, 10.291
Game System: pf2e, 4.5.1
Active Modules: 1
Performance Mode: 2

OS: Unknown
Client: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/108.0.0.0 Safari/537.36 Edg/108.0.1462.54
GPU: ANGLE (NVIDIA, NVIDIA GeForce GTX 970 Direct3D11 vs_5_0 ps_5_0, D3D11)
Max Texture Size: 16384

Scene: 6000 x 4600 | Grid Size: 100 | Padding Percentage: 0.25
Walls: 0 | Ambient Lights: 0 | Ambient Sounds: 0 | Tiles: 0 | Tokens: 20

Actors: 13 | Items: 46 | Journal: 108 | Rollable Tables: 0 |
Playlists: 0 | Compendium Packs: 73 | Chat Messages: 58

Players use keys

Hello.
Can the players use the keys? I'm trying to assign the "Raise Shield" action but it only works for me as a gamemaster, not as a player.
Thx.

Request: Inconsistent behaviour of applying Cover vs Flat-Footed with keyboard shortcuts

Currently, when applying Flat-Footed status via keyboard shortcut (e.g. 'F'), it only needs the token to be hovered and not selected.
imagem

However, for Cover, it only works on selected token rather than hovered.
imagem

Is it possible to make them behave in the same way? Is there a rationale behind this implementation?

Core Version: 9.245

System: pf2e 3.3.1.10273 (The PF2e System Developers)

pf2e-f-is-for-flatfooted 3.3.2 (DrentalBot [email protected])

Closing Cover pop-up still applies a status

  1. Select a Token and activate the cover shortcut
  2. Click "Close" on the Pop-up
  3. Notice how a standard cover is applied and a toast notification states that "no selection was made: cover is inactive"

imagem

imagem

Core Version: 9.245

System: pf2e 3.3.1.10273 (The PF2e System Developers)

pf2e-f-is-for-flatfooted 3.3.2 (DrentalBot [email protected])

module.json: Change "author" to "authors"

Very minor issue: Foundry throws a warning about the "author" attribute. It's been replaced with "authors", and the structure of this new attribute is in the Module Development article (under "Optional Manifest Attributes") on the Foundry VTT site. The next time you update module.json, can you also change to using "authors"?

Error applying offguard

Foundry 11.307
Pathfinder 5.3.0
Keybind Menagerie 5.3.1

On using F for flat footed, getting error:
Uncaught (in promise) Error: PF2e System | Unrecognized condition: offguard
at ErrorPF2e (pf2e.mjs:1:40717)
at _ActorPF2e2.toggleCondition (pf2e.mjs:28:183159)
at Object.onDown (index.js:104:49)
at KeyboardManager._executeKeybind (foundry.js:2500:66)
at KeyboardManager._processKeyboardContext (foundry.js:2541:33)
at KeyboardManager._handleKeyboardEvent (foundry.js:2599:10)
at foundry.js:2225:54

Unable to install 4.10 "The requested manifest (..) did not provide module manifest data"

Foundry v. 10.285. The module is fully uninstalled. Go into Add-ons, click "Install Module", find "pF2E Keybind Menagerie", click Install.
image

Expected outcome: the module installs
Actual outcome: installation error
image

In the console
Error: Unable to load valid module manifest data from "https://github.com/Drental/foundryvtt-pf2e-f-is-for-flatfooted/releases/download/4.10.0/module.json" The requested manifest at "https://github.com/Drental/foundryvtt-pf2e-f-is-for-flatfooted/releases/download/4.10.0/module.json" did not provide module manifest data. at Module.installPackage (file:///C:/Program%20Files/Foundry%20Virtual%20Tabletop/resources/app/dist/packages/views.mjs:1:1620) at processTicksAndRejections (node:internal/process/task_queues:96:5) at async SetupView.handlePost (file:///C:/Program%20Files/Foundry%20Virtual%20Tabletop/resources/app/dist/server/views/setup.mjs:1:1980) error @ setup.js:292 (anonymous) @ setup.js:345 async function (async) (anonymous) @ setup.js:334 installPackage @ setup.js:276 _onClickPackageInstall @ setup.js:1047 dispatch @ jquery.min.js:2 y.handle @ jquery.min.js:2

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