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12.0 2.0 2.0 74.15 MB

The simplest render job manager.

License: GNU Affero General Public License v3.0

Python 96.73% Shell 0.17% Ruby 3.03% Batchfile 0.06%
blender b3d rendering render sheet pyside6 qt

renderrob's Introduction

Render Rob

LinuxTestAndBuild WindowsMacBuild

Render Rob is a standalone Render Manager built with the goal to make rendering multiple Blender files as easy as possible. No need for command line fiddling anymore!

Why should I use it?

Save time managing your render jobs!

Who is it for?

Individuals and small teams, who don't want to render with a render farm, but still want to manage their render jobs in a simple way.

Features

  • Overview of jobs and settings in a table.
  • You can render a quick preview, before spending hours on your final render.
  • Only one click needed to start rendering your jobs.
  • Warnings for implausible render settings directly in the table.
  • Automatic organizing of render output folder.
  • Cross platform compatible.

screenshot

Support

If you like the product and would like to support me, consider buying it on Gumroad or Blendermarket. Thanks a lot!

Render Rob is developed by the biggest effort possible, and every effort has been made that no harm should happen to you computer and files. Still Render Rob is not responsible for any harm and lost images. By downloading this product you consent to this.

Good to know

Render output

  • If you want to render a still, enter a frame number.
  • For rendering an animation enter both start and end frame, or leave the start and end frame empty.
  • If read only is enabled, a new folder with a new version number is created and used as render output.
  • The Folder and frame name consists of filename-camera-Scene-viewlayer-quality-version
  • Empty folders of failed renders get cleaned up.
  • Render Rob never overwrites images. If you deactivate overwrite, it creates a new folder for output. If new version is not activated, it continues in the folder with the highest version number and skips already rendered images. So if you want to re-render some images, delete them, and then render the job with overwrite activated.

Rendering

  • Border rendering gets disabled, if high quality is active. Otherwise it remains enabled.
  • You can only render one scene in one job. If you want to render a second scene just duplicate the job.

Developer area

Install QtDesigner:

pyqt6-tools installuic

Start QtDesigner:

pyqt6-tools designer

Convert protos:

protoc --proto_path=protos/ --python_out=protos/ protos/state.proto
protoc --proto_path=protos/ --python_out=protos/ protos/cache.proto

Create .ico file

magick.exe convert icon-16.png icon-20.png icon-24.png icon-32.png icon-40.png icon-48.png icon-64.png icon-256.png icon.ico

Create venv

python -m venv ./venv/

Deploy

.\venv\Scripts\activate
pyside6-deploy -c build\pysidedeploy_win.spec

Remove stale origin branches

git remote prune origin

renderrob's People

Contributors

dreisicht avatar

Stargazers

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Watchers

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Forkers

leokaze serviteur

renderrob's Issues

Create automated build workflow

Might be an idea to look into matrix strategy:

jobs:
  build:
    runs-on: ${{ matrix.os }}
    strategy:
      matrix:
        os: [ubuntu-latest, macos-latest, windows-latest]
        include:
        - os: ubuntu-latest
          path: ~/.cache/pip
        - os: macos-latest
          path: ~/Library/Caches/pip
        - os: windows-latest
          path: ~\AppData\Local\pip\Cache
    steps:
    - uses: actions/cache@v3
      with:
        path: ${{ matrix.path }}
        key: ${{ runner.os }}-pip-${{ hashFiles('**/requirements.txt') }}
        restore-keys: |
         ${{ runner.os }}-pip-

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