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View Code? Open in Web Editor NEWtest on writing an mmo interface in angular
test on writing an mmo interface in angular
As a player
I want to have multiple versions of a bag
So that I can pick the one with the amount of slots that I like
as a player
I want to have a bag
so I can store items
as a player
I want to click a button
so that I can open my bag
as a player
I want to click a close button
so that I can remove the bag from screen
As a player
I want to have items that I can put in slots
so that I can interact with my inventory.
As a player,
I want to have a bag that can be dragged accross the screen
So that I can move it out of view when needed
set
do a first init with Angular CLI tool and push
As a player
I want to have draggable items in a bag
so that I can organize the bag, the way that I want
As a player
I want to have the option to drag my items outside of a bag
So that I can destroy or drop them
do basic integration test setup (protractor, selenium) and make it work with google cloud builder tool
As a player
I want to have the option to drag and drop my items between multiple bags
so that I can organize my items the way that I want
by default items can be stacked in piles of 99 items.
An indicator at the lower right corner of the item image should indicate the nr of items in the stack.
Just like individual items, item stacks can be dragged within a bag.
As a player
I want to see a confirmation when I drag and drop an item outside of a bag (destroying)
so that I dont destroy items by accident
do basic hello world app and try to get it into prod on GCP
As a player
I want my bags to have slots
So that I can organize my bags content
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