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agent-model's Introduction

Sandworm Movment

This is a model of Sandworm behavior based on the novel Dune

By Frank Herbert. According to the novel, sandworms do some

easily modeled behavior, such as move around. They are also

attracted to sound. They occasionally eat smaller worms. Here

a tool used to attracted sandworms, called a thumper, is rep-

resented by a green dot, made by clicking on the scene. Sand-

are positions are represented by the moving red dots. Their

past 4 positions by the yellow dots. Stationary red and blue

dots represent sandworm corpses.

Update :: No more corpses, replaced by maturation mechanic

:: Sometimes a thumper kills a worm (Water of Life?)

Things to add ::

1) Starving < ------- DONE

2) Middle after outskirts

3) Length increases on feed

4) Ignore thumper for close food

5) Teamworks / Teams <---- DONE

6) Every so often thumber adds size <--- DONE

7) Every so often they make a bad movie based on it (Approx 20 years) < --- Dan Higgs

8) Thumpers Randomly kill sandworms (Jaws, Oxygen tanks?) (Sandworms killer would be water) <--- DONE

Red Kills, Green Rewards

9) Worms reach certian size, they explode into sandfish and mature <--- DONE

10) Fatigue

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