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thingymajigsaw's Issues

A goal

Add the possibility to have a goal in a puzzle, like an object must be in an area or the dynamite must explode, ...

Scaling

Make specific machine objects scalable in X or Y or both

Better level description file

Create a parser and a writer for level description files, preferably in JSON format. The parser should then place the specified objects in the edit area and in the item list. The writer should create a file based on the objects in the edit area and the item list. It should also be possible for the user, to select a file outside of the game resources to load a level.

More balls

Create different types of balls (e.g. golf ball, cannonball, baseball, football, ...)

Trampoline

The currently available trampoline is unusable. Create a better one. It should make objects jump to a greater height than they were falling from and have a believable animation for that.

The Rope

Add a rope that can be connected to specific objects, e.g. the eyelet and the balloon. For that, also prepare a system for different types of connections, like electric cables or belts (But don't create them, yet. Tha's a different task).

Not editable objects

Add a flag to MachineObjects, saxing if they are editable or not. If they are not editable, the cannot be moved, rotated or scaled by the player.

Information label

When hovering an entry in the item list, an information label should pop up, showing things like name, size, weight, bouncyness, etc. to the user.

Sandbox mode

Create a mode not loaded by a level file, where all items are available with infinite amounts. In the sandbox, the user should be able to save a level file, specifying the types and amounts of objects available to the user playing the saved level afterwards.

Sound Effects

Add the ability for Machine Objects to have sound effects and add some to the currently available objects (e.g. the basketball when colliding, the seesaw screeching or the dynamite making boom)

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