MHFrontier CQ Tool is a free and open-source solution to edit and create quests for Monster Hunter Frontier Z
Download them from the Github Release for Windows, Linux and Mac.
If you are using Erupe, set
DevMode
andQuestDebugTools
to true onconfig.json
. It shows the quest filename on console logs.
It is required to decompress the quest file so the editor can read it. Use ReFrontier for that. If ReFrontier is inside the editor folder it can be used directly from the editor.
The quest is currently a binary file, Erupe does not implement each part of the quest, it reads all file content and sends it to the client.
The quest’s file name is not random, it is composed of the quest ID, in-game daytime and in-game season. Below is an example of how it looks:
It's important to understand this so you can get the quests on your server and your quest list.
Currently, the editor does not support creating a quest from scratch, because it is not possible to edit a 100% map yet.
To create a new quest, copy an existing one, decompress it and rename the quest id to an id that is not already being used in your server. Open the quest in the editor and change the Quest Id in Quest Information to chosen id.
Nice! Now do the quest changes as your desire and save it.
To show quest in game it's necessary to add quest in questlist, for it's you need to change the selected tool QuestEditor to QuestlistEditor.
Now you click in Load Folder and select questlist folder, after this you can manager your quests in menu Questlist and add quests clicking on Add Quest from file.
After all you can save questlist in Save Questlist.
Quest List Manager for Erupe 9.1
After update 9.1, the quest list files were removed and now we require to export a template from the quest file to folder /bin/events.
To do this just go to Export quest in QuestEditor and choose questlist options.
Issue and PR welcome!
GPL-3.0 License. See the License here for details.