Designed for RP and exploration in mind, CayoImprovements enhances the island by removing obstructing collisions, adds more vegetation, street lights, heist props and socializing opportunities.
This resource is for FiveM usage with the understanding that you will not modify, sell or reupload elsewhere without my permission.
It is to work alongside [pmms] for playing content on the TV screens, as well as [fivem-scenarios] for interacting with scenarios around the world, including Cayo Perico.
This is a passion project of mine that began in December of 2020 to self teach myself Codewalker and has been constantly updated and developed since.
Screenshots are provided in their respective folder.
I hope you enjoy ๐
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Latest recommended artifacts for Windows or for Linux
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Poodle Multimedia Script for the TV at the Beach Party.
By default, PMMS is set to admin only access, you can change this in the permissions.cfg provided with it, if you would prefer all players can access it.
you will need to read pmms installation instructions on the GitHub repository, and if you can't figure it out, open an issue.
I'm not here to hold your hand.
Please see Kibook's PMMS for installation instructions and troubleshooting
I have disabled the static emitters at the Arena Wars location, however if you are using PMMS alongside my Cayo Perico resource, PMMS disables static emitters when media is being rendered, and reenables them when the media has stopped playing, therefore, it counteracts with this resource.
To 'fix' this, open the staticEmitters.lua
file inside the PMMS resource, and set the following to false like so;
{name = "SE_DLC_AW_Arena_Crowd_Background_Main", enabled = false},
{name = "SE_DLC_AW_xs_arena_VIP_Radio", enabled = false},
{name = "SE_DLC_AW_xs_x18_int_mod_garage_radio", enabled = false},
{name = "SE_DLC_AW_xs_x18_int_mod2_garage_radio", enabled = false},
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Working lighthouse
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Heist props - Can be changed in the
entitysets.lua
file within the scripts folder -
Removed snow falling from North Yankton ๐จ๏ธ
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Runway lights and a helipad
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Street lights around the main roads of the island
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Mansion Pool improvement and solid sun loungers, beach ball, floatie, tables and chairs
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Mansion entrance gate doors removed for access
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Side doors of mansion compound opened and lift doors removed for your teleporter script convenience
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Animal cage doors opened - I will not be providing doorlock support #cringe
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Illuminated Boat Shed near party area and beached whale
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Illuminated skull near grave, opposite party area
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Illuminated beach party area with buoys, DJ stand lights, bar lights and TVs
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Deleted and opened underwater gate below El Rubio's mansion
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Deleted all sea mines -- Want them back? Delete h4_islandx_sea_mines from the
ymap
folder. -
Removed invisible collisions
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Removed invisible collision at Beach DJ Booth
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Junk cleanup
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Opened hangar doors
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Sunken UFO & Loch Ness Monster
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Crashed plane
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Runway clearance lights
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Food stall, shop and Ice Cream parlor
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Vehicles
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NPC Peds -- can be removed or commented out in
peds_config.lua
Due to the hangar being modified and additional props placed inside, having both islands active (via removing the native), causes an issue with the hangar appearing.
some IPL Loader scripts have the following code:
LoadMpDlcMaps()
EnableMpDlcMaps(true)
This conflicts with Cayo Perico, as my resources are already requesting the required IPLs, maps, and entitysets.
The hangar collision file is also in the OPTIONAL
folder.
If you happen to have the '"Cayo Perico Shops MLO' resource, as well as mine, the server refuses to read the collision file for shops, but instead, read mine, making the shop collisions not work.
Just copy and paste mine, or the Cayo Perico Shops collision file (h4_islandairstrip_12) into the ybn folder.
I don't use any fancy frameworks or any other Cayo Perico related resources, so you'll have to troubleshoot it on your own.
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Download repository and put the
CayoImprovements
folder in your server files -
Add
h4_islandairstrip_12
from theOriginal Hangar Collison
folder, and insert it intoCayoImprovements
>stream
>ybn
folder. If you are using the Cayo Perico Shops resource, ignore this step -
Choose between
No Flight Or Water Vehicles
orNo Vehicles
, and insert the files into theCayoImprovements
>stream
>ymap
folder, replacing the existing files. If you enjoy the vehicles spawning on the island, ignore this step. If at any time you need the vehicles back, grab the files fromVehicles BACKUP
and place them into theCayoImprovements
>stream
>ymap
folder. -
add
start CayoImprovements
to your server.cfg -
Restart server or type
/start CayoImprovements
into the chat window
Q: How can I change what's inside the cabinet in the basement?
A: These are called entitysets and can be changed in the cayo_perico_entitysets.lua file.
Q: Can I delete, change or turn off the invincible NPC peds on the island?
A: Yes, open peds_config.lua and everything has been configured there. You can add / remove entries, or comment it out from the fxmanifest to completely disable them.
You will also need to comment out main_peds.lua if you want to disable them completely.
Q: How come I can't see Cayo Perico unless I get close to the Aircraft Carrier or near where the island is, and the minimap doesn't appear??
A: It's concealed the way Rockstar Games created it, and it had to be done this way to make the modified hangar work.
Q: When I use this resource, I can't use Rockstar Editor. Why?
A: This should be fixed, as the Cfx.re team have pushed an update on February 8th 2022 which implemented some CPacketIPL changes for the replay editor. This should fix replay editor issues on build 2189 and above with common IPL loading resources.
Read about it here
Q: I bought something from someone that looked similar to this?
A: Yikes. My resources are always free and some people pry on free resources to sell them off as their own, usually on some shady website or their discord servers.
Unfortunately you've been scammed and I cannot help you get a refund or anything of that manner.
Q: Can you move the island to...
A: NO
**Q: I added a bridge but there's trees. Can you remove them for me?
A: NO
Q: Can I DM you / can you help me personally one on one?
A: No. Don't DM me on the FiveM forums and don't try to add me on Discord.
This project does not contain a license, therefore you are not allowed to add one and claim it as yours.
You are not allowed to sell this nor re-distribute it.
You are not allowed to change/add a license. If you want to modify or make an agreement, you can contact me.
Pull requests are accepted as long as they do not contain breaking changes.
You can read more here HERE