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gameoflife-deno's Introduction

Conway's Game of Life in TypeScript Deno

Implementation of Conway's Game of Life in an infinite space in TypeScript in Deno. Alive cells are stored in a set. To calculate the next iteration, we compute the number of neighbors for each cell that has neighbors.

I am implementing the Game of Life in different programming languages to learn about them. You can find all of my implementations on GitHub.

Run an example

deno run main.ts

Watch while developing

deno run --watch --unstable main.ts

Test

deno test

Format and Lint

deno fmt && deno lint --unstable

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