Coder Social home page Coder Social logo

l5's Introduction

l5

low level lisp like language (L5)

subset of web assembly s-expression text format, goal: be self-hosting.

what does this do?

currently can parse it's own source code and build a ast in memory, without relying on javascript for parsing!

> node codec.js ./l5.wat
(module (global $free (mut i32) (i32.const 16)) (global $root (mut i32) (i32.const 0)) (memory $memory 10) (func $claim (param $length i32) (result i32) (local $_free i32) (set_local $_free (get_global $free)) (set_global $free (i32.add (get_global $free) (get_local $length))) (get_local $_free)) (func $cons (export "cons") (param $head i32) (param $tail i32) (result i32) (i32.store (get_global $free) (i32.const 3)) (i32.store (i32.add (get_global $free) (i32.const 4)) (get_local $head)) (i32.store (i32.add (get_global $free) (i32.const 8)) (get_local $tail)) (call $claim (i32.const 12))) (func $is_string (export "is_string") (param $str i32) (result i32) (i32.eq (i32.and (i32.load (get_local $str)) (i32.const 7)) (i32.const 4))) (func $is_cons (export "is_cons") (param $cons i32) (result i32) (i32.lt_u (i32.and (i32.load (get_local $cons)) (i32.const 7)) (i32.const 4))) (func $head (export "head") (param $list i32) (result i32) (i32.load (i32.add (get_local $list) (i32.const 4)))) (func $tail (export "tail") (param $list i32) (result i32) (i32.load (i32.add (get_local $list) (i32.const 8)))) (func $set_head (export "set_head") (param $list i32) (param $value i32) (result i32) (i32.store (i32.add (get_local $list) (i32.const 4)) (get_local $value)) (get_local $list)) (func $set_tail (export "set_tail") (param $list i32) (param $value i32) (result i32) (i32.store (i32.add (get_local $list) (i32.const 8)) (get_local $value)) (get_local $value)) (func $string (export "string") (param $length i32) (result i32) (i32.store (get_global $free) (i32.or (i32.const 4) (i32.shl (get_local $length) (i32.const 8)))) (call $claim (i32.add (get_local $length) (i32.const 4)))) (func $string_length (export "string_length") (param $str i32) (result i32) (i32.shr_u (i32.load (get_local $str)) (i32.const 8))) (func $last (export "last") (param $list i32) (result i32) (if (call $tail (get_local $list)) (return (call $last (call $tail (get_local $list))))) (return (get_local $list))) (func $append (export "append") (param $list i32) (param $value i32) (result i32) (call $set_tail (call $last (get_local $list)) (call $cons (get_local $value) (i32.const 0)))) (export "memory" (memory $memory)))

I am learning a lot about using pointers. If it was a javascript implementation, I'd just use [] and [].push() to create the data structure, but we have to do everything via pointers and lists (that's why it's called LisP!)

so, the trick was building the nested structure in reverse. the last item you parsed points back to the previous.

(a b c) becomes c->b->a->0 and when you hit the ) you reverse the list. but it's more interesting when you consider nested lists (a b c (d e)) becomes (e->d->(c->b->a->0)) remember that lisp cells have to pointers. to make a straight list, the head points to a value, and the tail points to the rest of the list. when head points to a list, that is a nested list.

The so d points to a cell that has the first level list (in reverse) as it's head. when we hit the first ) (at the second level) we reverse the 2nd level list, and are left holding the first cell, which points to the first level list (the rest of the tree). this section is now fully parsed, so we attach a cell that points to the tail of the reversed 2nd level list, then we hit the end of that, we reverse the first list and now we have the ast.

The neat thing about this is it's fully functional and super terse too! I just spent way more characters describing it in engilsh that it took to implemented even considering wat's verboseness (buried deep in the parsing code)

Pretty sure this is how god parses lisp.

data structures

lisp is lists. a list is conses, or strings. a cons is 3 i32 words (12 bytes) the first word is a tag. if the lowest nyble (4 bits) in the tag is <= 3 it's a cons. 3 means the cons is two pointers (to other values)

(not implemented yet: 0 means a pair of i32 values instead of pointers 1 means a i32 value and then a pointer 2 means a pointer then a i32 value. )

a pointer can point at a cons or a string. a string has a tag like a pointer, but the lowest byte is 4.

in strings, the top 3 bytes in the tag is the length of the string. the body of the string follows, length bytes long, starting 4 bytes after the pointer.

(the higher bits in the nibble are not yet used, but they will probably be used for garbage collection)

api

cons (a, b) => pointer

create a cons with a and b as cells. (both are i32 pointers)

is_cons (c) => 0 || 1

returns 1 if c is a cons

is_string (s) => 0 || 1

return 1 if s is a string

string_length (s) => number (javascript)

returns the length of the string.

head (c) => pointer

return the value at the head of the cons c.

tail (c) => value

return the value at the tail of the cons c

set_head (c, v) => c

sets the value at the head of the cons c to v, c is returned.

set_tail (c, v) => v

sets the value at the tail of the cons c to v v is returned.

write (string) => string (pointer)

pass a string from javascript land into wasm land. returns pointer to s

read (s) => string (javascript string)

extracts a string from wasm land to javascript land, takes a pointer returned by write (or extracted from a cons) throws if s is not a string.

parse (s) => l

parse a string into an ast

License

MIT

l5's People

Contributors

dominictarr avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar

l5's Issues

needed features

currently this supports variables and addition. what features are needed in order to get to macros?

  • if (? test eval_if, eval_if_not)
  • equality (= a b)
  • definite vars (& ((key value)...) eval_with_env) put expressions inside the def, so that there are no mutations
  • lamba (! (names...) expressions)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.