This Unity project demonstrates a grid-based system capable of producing various units at configurable intervals, utilizing JSON configuration files. These units are then able to navigate the grid using pathfinding algorithms to reach specific destinations.
- Grid System: A grid-based environment where units can move and interact.
- Unit Production: Units are produced at specified intervals as defined in the configuration file.
- JSON Configuration: Configuration of the grid, unit types, production rates, and other parameters can be done using JSON files.
- Pathfinding: Units can find paths to navigate from their current position to specified destinations.
- Customizable: Easily configurable parameters to adapt the system to different scenarios.