Endless runner game inspired by disconnected Google
- Using GameKit
- Creating game scene with programmaticly, also nodes.
- Animating to Dino with SKTextureAtlas
- Creating an endless game loop
- Spawning Cactus objects with time intervals and repeating forever, also randomly.
- Collisions between Dino, Ground and Cactuses.
- Using a Google font for game texts, like Game Over, Tap to Start etc.
- Importance of the z positioning.
- Using UserDefaults for saving Highscore
- There are 2 types of experimental levels for now
- Dino is getting smaller
- The cactuses start jumping instead of Dino xd