My first p5.js game attempt {and first steps with GitHub}
General aspects of this poor creation: -> (indie like) space crawler, similar to Space Invaders
-> BASIC ENGINE: still faster and faster flowing asteroids against the spaceship, that has to go through without collision to get the higher score
-> PLANNED ADDONS:
- runtime interface, with Start and End or Reset game option, with Score counter
- data structure to save best scores and nicknames added after scoring
- nice pixel graphics for asteroids and the ship, generic background
- implementing weapon system for spaceship, with limited ammo, to let it get from difficult situations
- bonus tokens appearing getting some kind of new weaponary, or spaceship skin
- levels based on real space locations, with rising difficulty