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albion-network's Issues

I often have the problem that the .dll crashes.

I often have the problem that the .dll crashes:
System.ArgumentException: Type code: 83 not implemented???

  • ERROR 2021-02-11 18:00:22 - [38] message:StartDeviceCapture
    method:PacketHandler
    stacktrace:SharpPcap.LibPcap.Windows.pcap_dispatch > SharpPcap.LibPcap.PcapDevice.PacketHandler > SharpPcap.Npcap.NpcapDevice.SendPacketArrivalEvent > SharpPcap.LibPcap.PcapDevice.SendPacketArrivalEvent > StatisticsAnalysisTool.Network.NetworkController.PacketHandler
    line: 121
    System.ArgumentException: Type code: 83 not implemented.
    bei Protocol16.Protocol16Deserializer.Deserialize(Protocol16Stream input, Byte typeCode)
    bei Protocol16.Protocol16Deserializer.DeserializeParameterTable(Protocol16Stream input)
    bei Protocol16.Protocol16Deserializer.DeserializeEventData(Protocol16Stream input)
    bei PhotonPackageParser.PhotonParser.HandleSendReliable(Byte[] source, Int32& offset, Int32& commandLength)
    bei PhotonPackageParser.PhotonParser.HandleFinishedSegmentedPackage(Byte[] totalPayload)
    bei PhotonPackageParser.PhotonParser.HandleSegmentedPayload(Int32 startSequenceNumber, Int32 totalLength, Int32 fragmentLength, Int32 fragmentOffset, Byte[] source, Int32& offset)
    bei PhotonPackageParser.PhotonParser.HandleSendFragment(Byte[] source, Int32& offset, Int32& commandLength)
    bei PhotonPackageParser.PhotonParser.HandleCommand(Byte[] source, Int32& offset)
    bei PhotonPackageParser.PhotonParser.ReceivePacket(Byte[] payload)
    bei Albion.Network.AlbionParser.Albion.Network.IPhotonReceiver.ReceivePacket(Byte[] payload)
    bei StatisticsAnalysisTool.Network.NetworkController.PacketHandler(Object sender, CaptureEventArgs e) in ..\StatisticsAnalysisTool\Network\NetworkController.cs:Zeile 116.
    The thread 0x63dc has exited with code 0 (0x0).
    'StatisticsAnalysisTool.exe' (CLR v4.0.30319: StatisticsAnalysisTool.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\WindowsBase.resources\v4.0_4.0.0.0_de_31bf3856ad364e35\WindowsBase.resources.dll'. Module was built without symbols.
    An unhandled exception of type 'System.ArgumentException' occurred in WindowsBase.dll

Can't install the package

When I try to install the package using NuGet console I get this error:

Attempting to gather dependency information for package 'Albion.Network.4.5.0' with respect to project 'AlbionRadaro', targeting '.NETFramework,Version=v4.5'
Gathering dependency information took 338 ms
Attempting to resolve dependencies for package 'Albion.Network.4.5.0' with DependencyBehavior 'Lowest'
Resolving dependency information took 0 ms
Resolving actions to install package 'Albion.Network.4.5.0'
Resolved actions to install package 'Albion.Network.4.5.0'
Retrieving package 'Albion.Network 4.5.0' from 'nuget.org'.
Retrieving package 'PhotonPackageParser 4.0.0' from 'nuget.org'.
Install failed. Rolling back...
Package 'PhotonPackageParser.4.0.0 : PcapDotNet [0.10.2, )' does not exist in project 'AlbionRadaro'
Package 'PhotonPackageParser.4.0.0 : PcapDotNet [0.10.2, )' does not exist in folder 'F:\Test\AO-Radar\packages'
Executing nuget actions took 984 ms
Install-Package : Could not install package 'PhotonPackageParser 4.0.0'. You are trying to install this package into a project that targets '.NETFramework,Version=v4.5', but the package does
not contain any assembly references or content files that are compatible with that framework. For more information, contact the package author.
At line:1 char:1

  • Install-Package Albion.Network
  •   + CategoryInfo          : NotSpecified: (:) [Install-Package], Exception
      + FullyQualifiedErrorId : NuGetCmdletUnhandledException,NuGet.PackageManagement.PowerShellCmdlets.InstallPackageCommand
    

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About Minigames

I forked the project but in fact if possible I would like to be a contributor.

I’m mapping all the events related to fishing, the only thing I haven’t yet managed to detect is the position of the minigame float,

Is there a way to detect the position of the buoy in the fishing minigame via packages?

image

Sending packets

Hi, I am wondering how would i send a packet for the player to move

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