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cranes's Issues

arc + cranes

playhead manipulation

  • use two encoders to show playhead movement, like a reel
  • movements on encoder would momentarily affect playhead
    • pitch bumps
    • jump playhead

filters

  • just give post-filter cutoff control

nested loops

i'll forever be haunted by this idea!

an interface that allows the artist to set loop points within loops

  • as the playhead moves through a loop, loop points within the loop can be activated with a number of iterations
  • the playhead then will loop through those points up to that threshold, then carry on to the rest of the loop

perhaps these should be segments. so, the loop represents a timeline of both audio and events.

  • need a separate screen for these segments
  • instantiate any amount
  • start points determine priority in overlap situations
  • couple rate/direction with a segment's loop points

cranes is a really nice candidate for this sort of behavior because its timeline is inherently wiggly.

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