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yuristools's Introduction

YurisTools

A Tool For Processing YU-RIS Engine

To Do List

[o] YSTB Guess Xor Key (v.2.xx - v.5.xx)
[o] YSTB Xor (v.2.xx - v.5.xx)
[o] YSTB Text Editor V2 (v.2.xx - v2.99)
[o] YSTB Text Editor V2 Extact Audio Files Name (v.2.xx - v2.99)
[o] YSTB Text Editor V5 Text Extract (tested v.5.xx)
[x] YSTB Text Editor V5 Text Insert (tested v.5.xx)
[o] YSTB Text Inset (v.2.xx - v2.99)
[o] YSTL Parse (v.2.xx - v.5.xx)
[o] YSTL Make / Back File Structure (v.2.xx - v.5.xx)
[o] YSCM Parse (v.2.xx - v.5.xx)
[o] YSCFG To Json (tested v.5.xx)
[x] YSCFG Write Back
[o] YSCOM Loader

YSCOM Loader

Call the official YSCom.exe compiler
Save the generated file

YSCM Parse

Get Commands Opcode / Name and Args ID / Name

YSCFG Editor

Configure the yscfg. ybn file

YSTB GuessXorKey

Guess the key of YSTB
Supported version v.2.xx - v.5.xx

YSTB Xor

Decrypt YSTB file
Supported version v.2.xx - v.5.xx

YSTB TextEditor V2

Import and export dialogue text in YSTB
Supported version v.2.xx - v.2.99

YSTB TextEditor V5

Import and export dialogue text in YSTB

YSTL Parse

Recover file name and path structure from yst_list.ybn file
Save file information to json
Supported version v.2.xx - v.5.xx

YPF Decode WZ

Decrypt YPF file encrypted by the paid Chinese group

References

VNTranslationTools
chinesize

yuristools's People

Contributors

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yuristools's Issues

Problem with packing

I unpacked and packed the game archive with the texts.
I didn't change anything in those files, just unpacked and packed.
But the game does not accept the new archive.
I have also tried using YSPac.exe from the yu-ris_0490 engine to pack new files in 4_ybn_done folder. But I get the same error.
And where can I get the CRC 32 key?
1
2
3
source ypf.zip

Hook to redirect the game to use window font

Hi Dir-A, thank you very much for your Yuris Tools and also other projects, all of them are very useful for us!
Regarding Yuris, most of recent english releases or games using this engine comes with bitmap fonts or fonts in images, in this way is kinda complicated edit the fonts. Do you think it would be possible implement a hook to make the engine redirect to use window fonts?
I know you're bussy with other projects, but it would be wonderful if you can take a look on this too please.
Here some examples of games using this: (English releases)
https://vndb.org/v28634
https://vndb.org/v30235

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