dimensiondog / historica Goto Github PK
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An Unciv mod for more content
Hello!
I'm quite interested in what this mod has to offer. However, it does not seem to function properly, and hasn't been updated in several months. I do hope development is still in progress!
Road's unique "Costs [1] gold per turn when in your territory" is deprecated as of 4.3.9, replace with "Costs [1] [stats] per turn when in your territory"
Railroad's unique "Costs [2] gold per turn when in your territory" is deprecated as of 4.3.9, replace with "Costs [2] [stats] per turn when in your territory"
Assyria's colors do not contrast enough - it is unreadable!
Suggested colors:
"outerColor": [250, 234, 180],
"innerColor": [190, 107, 5],
Greece's colors do not contrast enough - it is unreadable!
Suggested colors:
"outerColor": [188, 234, 234],
"innerColor": [61, 127, 224],
India's colors do not contrast enough - it is unreadable!
Suggested colors:
"outerColor": [14, 113, 4],
"innerColor": [255, 163, 71],
The Netherlands's colors do not contrast enough - it is unreadable!
Suggested colors:
"outerColor": [216, 122, 0],
"innerColor": [255, 255, 255],
Ethiopia's colors do not contrast enough - it is unreadable!
Suggested colors:
"outerColor": [18, 66, 22],
"innerColor": [255, 56, 56],
Hanoi's colors do not contrast enough - it is unreadable!
Suggested colors:
"outerColor": [0, 0, 0],
"innerColor": [51, 51, 255],
Kabul's colors do not contrast enough - it is unreadable!
Suggested colors:
"outerColor": [0, 0, 0],
"innerColor": [168, 38, 102],
Barbarians's colors do not contrast enough - it is unreadable!
Suggested colors:
"outerColor": [0, 0, 0],
"innerColor": [185, 12, 12],
Great Artist's unique "Can start an [8]-turn golden age" is deprecated as of 4.5.3, replace with "Empire enters a [8]-turn Golden Age "
Great Artist's unique "Can construct [Landmark]" is deprecated as of 4.5.2, replace with "Can instantly construct a [Landmark] improvement "
Great Scientist's unique "Can construct [Academy]" is deprecated as of 4.5.2, replace with "Can instantly construct a [Academy] improvement "
Great Merchant's unique "Can construct [Customs house]" is deprecated as of 4.5.2, replace with "Can instantly construct a [Customs house] improvement "
Great Engineer's unique "Can construct [Manufactory]" is deprecated as of 4.5.2, replace with "Can instantly construct a [Manufactory] improvement "
Great Prophet's unique "Can construct [Holy site] <if it hasn't used other actions yet>" is deprecated as of 4.5.2, replace with "Can instantly construct a [Holy site] improvement "
Great General's unique "Can start an [8]-turn golden age" is deprecated as of 4.5.3, replace with "Empire enters a [8]-turn Golden Age "
Great General's unique "Can construct [Citadel]" is deprecated as of 4.5.2, replace with "Can instantly construct a [Citadel] improvement "
Khan's unique "Can start an [8]-turn golden age" is deprecated as of 4.5.3, replace with "Empire enters a [8]-turn Golden Age "
Khan's unique "Can construct [Citadel]" is deprecated as of 4.5.2, replace with "Can instantly construct a [Citadel] improvement "
Monarchy's unique "[+2 Food, +2 Happiness] [in capital]]" looks like it may be a misspelling of:
"[stats] [cityFilter]"
Ceremony's unique "[+3]% Growth [in all cities]" looks like it may be a misspelling of:
"[relativeAmount]% growth [cityFilter]"
"+[amount]% growth [cityFilter]" (Deprecated)
Majesty's unique "[+3]% Growth [in all cities]" looks like it may be a misspelling of:
"[relativeAmount]% growth [cityFilter]"
"+[amount]% growth [cityFilter]" (Deprecated)
Crown Guard's unique "[+3]% Growth [in all cities]" looks like it may be a misspelling of:
"[relativeAmount]% growth [cityFilter]"
"+[amount]% growth [cityFilter]" (Deprecated)
Grandiose's unique "[+3]% Growth [in all cities]" looks like it may be a misspelling of:
"[relativeAmount]% growth [cityFilter]"
"+[amount]% growth [cityFilter]" (Deprecated)
State Religion's unique "[+3]% Growth [in all cities]" looks like it may be a misspelling of:
"[relativeAmount]% growth [cityFilter]"
"+[amount]% growth [cityFilter]" (Deprecated)
Yeah idk can't get the mod lol too run
i can't see the initial policies escept"civic tree".is it i use a wrong version? or it has something wrong? what's more,this mod is really fan!
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