airbender's Projects
A desktop debugging platform for mobile developers.
Free, cross-platform 2D game engine powered by Haxe and OpenFL
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
UIView category which makes it easy to create layout constraints in code
Web user interface for Floodlight
Floom – Image slideshow with a visible timer/progressbar and a funky blinds-like animation for MooTools
A plugin for the Flot charting library for adding multi-touch gesture support for panning and zooming
Adds static typing to JavaScript to improve developer productivity and code quality.
Binary wrapper for Flow - A static type checker for JavaScript
CI backend server and agent
Real-time monitor and web admin for Celery distributed task queue
Enrich your fluentd events with Kubernetes metadata
Fluentd data collector
For fluentd.org
Set of Node.js Javascript APIs that support functional programming
This is a Node.JS + MongoDBwith a Leaflet frontend mapping application. It should be all self contained
NP-hard game where you find isomorphic graphs
Fluid Simulation Code (C++, and OpenGL)
Flumotion master repository
Reactive state and side effect management for React using a single stream of actions
A Flurry module for Monkey-X. It currently supports only Android and iOS.
Fluid-Structure-Interaction / MHD Research Code. Relies on Fourier transforms for derivatives and the volume penalization method to include obstacles.
Flussonic Server Ansible deployment
Twitter OAuth module for Node.js
Framework for building high-performance, high-fidelity iOS and Android apps.