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Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!

Home Page: http://dgle.dronprogs.org

License: GNU Lesser General Public License v3.0

Shell 0.03% C 0.03% C++ 57.56% Pascal 11.20% HTML 0.07% CSS 1.11% C# 28.86% Batchfile 0.23% MAXScript 0.88% Roff 0.02%
c-plus-plus cross-platform rendering-2d-graphics rendering-3d-graphics rendering-engine game-engine visualization delphi csharp

dgle's People

Contributors

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dgle's Issues

New folder structure.

Create new folder structure add all necessary files to compile engine, documentation, resources and few examples.

Network plugin.

Play via Lan and connect players via Internet as well.
Separate server script.

Reengineering of all basic systems.

This is necessary because of the new architecture and layers of abstraction.

  • Core and plugin manager
  • Resource manager
  • Basic render subsystem
  • Filesystem
  • Windows subsystem

Improve 3D models export script.

Make it faster, try to export buffers itself.
Export meshes with different materials into one model. (add model export support).
Export materials too.
Add export or calculation for tangent space.
Also export models with vertex attributes not vertex buffers.
Also add ability to creat mesh via IResourceManager with (vnttb) format.

Video multimedia plugin.

Have to:

  • Play video as texture
  • Play sound in video as IMusic
  • Capture screen with sound to video aka Fraps do
  • Capture picture from webcam as texture

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