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tinyengine's Introduction

TinyEngine

  • DirectX11 기반 GameEngine

Features

  • PBR Shader
  • MRT, Deferred Rendering
  • SSAO
  • 물리엔진 라이브러리를 활용한 Physics Simulation
  • ImGui 라이브러리를 활용한 각종 Editor
    • Model Editor
    • Material Editor
    • Tilemap Editor
    • Sprite Editor
    • ...

Building

  1. Download Zip
  2. External 압축 파일 다운로드 후 TinyEngine 폴더에 추가
  3. OutputFile 압축 파일 다운로드 후 TinyEngine 폴더에 추가
  4. Client, Engine, Scripts 프로젝트 → 속성 → 구성 속성 → 디버깅 → 작업 디렉터리 - $(SolutionDir)OutputFile\bin 으로 설정

image

폴더 경로 설정

image

libraries

  • DirectX
  • Box2d
  • PhysX
  • ImGui
  • ImGuizmo
  • Fbxsdk
  • FMOD

tinyengine's People

Contributors

devjsy avatar howrudv avatar 7ieh avatar hch96 avatar

Watchers

 avatar

Forkers

hch96 howrudv 7ieh

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