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Atom package that lints GLSL shaders on the fly.

Home Page: https://atom.io/packages/linter-glsl

License: MIT License

JavaScript 100.00%

linter-glsl's Introduction

linter-glsl

Circle CI Status Travis CI Status AppVeyor Status

linter-glsl is a package for the Atom editor that lints GLSL shaders on the fly.

It uses the Khronos GLSL Validator which is part of the GL Shading Language reference compiler as well as the language-glsl and linter Atom packages.

It also works nicely alongside autocomplete-glsl.

Requirements

Installation

  1. Install glslangValidator

  2. Install linter, language-glsl and linter-glsl, either through 'Install Packages And Themes' or with apm:

    $ apm install linter language-glsl linter-glsl
  3. Configure the path to glslangValidator in preferences.

  4. Lint!

Supported Filename formats

Vertex Fragment Geometry Tessellation Control Tessellation Evaluation Compute
.vert .frag .geom .tesc .tese .comp
.vs.glsl .fs.glsl .gs.glsl .tc.glsl .te.glsl .cs.glsl
_vs.glsl _fs.glsl _gs.glsl _tc.glsl _te.glsl _cs.glsl
.vs .gs .gs .tc .te .cs
.v.glsl .f.glsl .g.glsl
_v.glsl _f.glsl _g.glsl
.vsh .fsh .gsh

Acknowledgements

  • linter-clang was used as a reference for interacting with the atom-linter package, styling, and how to write specs for Atom.
  • linter-haml was used as a reference for how to create temporary directories and files so that linting can be performed on the fly.

linter-glsl's People

Contributors

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