Comments (4)
Hey Vincent,
I tried out your sequence of steps, just to make sure there wasn't somehow a bug in LeanTween with that combination. I wasn't able to get any out of space errors.
Is this method just being called once? If it was being called 500k times at once itself I could see why it would run out of space :), but i doubt that is the case. You may wan to print out when it is getting called just to make sure it isn't being called some obscene amount. Otherwise I am not too sure... if you can isolate it to some code that you can share, I would be happy to look into it.
Thanks,
Russ
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Sure, scenario isolated in this repo: https://github.com/vicenterusso/LeanTweenBugTest
Run the scene and click "next" few times until newspaper shows up.
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Hi Vincent, I think I found the issue. It looks like you are endlessly calling the NewsPaper method so that eventually that animation sequence will run out of space.
I added an incrementer after calling the NewsPaper method in your example, like:
Newspaper();
DialogSequence++;
This fixed the issue.
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That's embarrassing! Thanks!
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Related Issues (20)
- Any way to know how many instances of LeanTween is running? HOT 1
- isPaused copy-paste error
- Package Manager shipping ? HOT 1
- Please continue this magnificent package. Don't let it die... HOT 3
- "EndlessPiece" has missing script HOT 6
- LeanTween.move inconsistent HOT 3
- LeanTween.delayedCall does not clear when tween finishes
- Editor List renderer problem with Unity 2021.1 or higher.
- Unexpected pause & resume behavior HOT 2
- Documentation website isn't opening HOT 1
- SetFrom with SetDelay
- Does not contain sequence HOT 1
- Type or namespace 'LTSeq' could not be found HOT 3
- Weird bugs from .setIgnoreTimeScale(false) HOT 2
- Errors - Downloaded from Asset store getting Assets\LeanTween\Framework\LeanTweenExt.cs(31,166): error CS1503: Argument 3: cannot convert from 'System.Action' to 'Action' HOT 2
- Documentation Website not available HOT 3
- LeanTween.delayedCall() is bugged/unreliable, will occasionally not perform call HOT 3
- Rotation and Value Tween stopping even when no cancel called HOT 1
- LeanTween.scale seems to run perfectly first run, after it stop to run HOT 2
- Image alpha bug.
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