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deimosa avatar eldarht avatar jacopog avatar skykanin avatar

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jacopog

playingwithmagic's Issues

main menu

  • sandbox (or tutorial)
  • multiplayer
  • options
  • credits?

Network improvements

  • Spawn other players
  • check player id when updating move/position
  • Handle disconnect/quit/timeout
  • Handle server full
  • bomb drop
  • bomb explosion
  • Reset game on game finished

Lan play
Not a priority, but could be useful in case server is not up

  • Figure out preferred ip
  • show ip
  • show connection count
  • Start button
  • Other players will have to input ip manually
  • Use hex for simpler input?

Adding Components.

  • CollisionComponent

  • MovementComponent

    • Velocity
    • Acceleration
  • DestructibleComponent

  • TimerComponent

  • ExploderComponent

    • Size of explosion

Lag or bug?

When i was playing the game online, there seemed to be significant delay. I was killed in seconds on the device with the server, but was alive locally for at least 30 seconds. It seems too long for it to be a lag problem. Is there a problem in the code?

Options menu

all platforms

  • UI scaling
  • [ ]

android

  • [ ]

desktop

  • fullscreen
  • [ ]

AssetManager singleton? (or some global reference)

Does it make sense to create a singleton for the assetManager or should we pass it to each system that needs it? I'm guessing it is to be used every time we need to get a texture, so I think it will be needed in a lot of places. What do you think?

EDIT: I hadn't seen the pull request #33, so maybe this issue isn't relevant any more. I have to check the new code more carefully to understand how to use it.

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